Difference between revisions of "RogueSharp"
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(Created page with "== Introduction == RogueSharp is a free library written in C# to help Roguelike developers get a head start on their game. RogueSharp provides utility functions for dealing...") |
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* goal maps | * goal maps | ||
The source code is available on BitBucket at | The source code is available on BitBucket at https://bitbucket.org/FaronBracy/roguesharp | ||
== Getting Started == | == Getting Started == | ||
* Visit the RogueSharp blog at | * Visit the RogueSharp blog at http://roguesharp.wordpress.com/ for tips and tutorials | ||
* A NuGet package is available at | * A NuGet package is available at https://www.nuget.org/packages/RogueSharp | ||
* The wiki on BitBucket provides documentation for all of the classes and methods at | * The wiki on BitBucket provides documentation for all of the classes and methods at https://bitbucket.org/FaronBracy/roguesharp/wiki/Home | ||
[[Category:Library]] |
Latest revision as of 11:19, 13 January 2015
Introduction
RogueSharp is a free library written in C# to help Roguelike developers get a head start on their game.
RogueSharp provides utility functions for dealing with:
- map generation
- field-of-view calculations
- path finding
- random number generation
- goal maps
The source code is available on BitBucket at https://bitbucket.org/FaronBracy/roguesharp
Getting Started
- Visit the RogueSharp blog at http://roguesharp.wordpress.com/ for tips and tutorials
- A NuGet package is available at https://www.nuget.org/packages/RogueSharp
- The wiki on BitBucket provides documentation for all of the classes and methods at https://bitbucket.org/FaronBracy/roguesharp/wiki/Home