Difference between revisions of "Grid"
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(Created page with "{{game-alpha| name = Grid |developer = Andrew Wright (aka roocey) |theme = Science Fiction |influences = Brogue, The Binding of...") |
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{{game- | {{game-stable| name = Grid | ||
|developer = Andrew Wright (aka roocey) | |developer = Andrew Wright (aka roocey) | ||
|theme = [[List of roguelikes by theme#Science_Fiction|Science Fiction]] | |theme = [[List of roguelikes by theme#Science_Fiction|Science Fiction]] |
Revision as of 18:14, 15 January 2015
Grid | |
---|---|
Stable game | |
Developer | Andrew Wright (aka roocey) |
Theme | Science Fiction |
Influences | Brogue, The Binding of Isaac, and the Slimy Lichmummy |
Released | 1.0a - January 14th, 2015 ({{{relver}}}) |
Updated | 1.0c - January 14th, 2015 ({{{updver}}}) |
Licensing | http://creativecommons.org/licenses/by-nc/3.0/ |
P. Language | Python 2.7 |
Platforms | Windows |
Interface | Primarily keyboard |
Game Length | 20-40 minutes |
Official site of Grid |
Grid is designed to be an intuitive Roguelike with a theme inspired heavily by the Matrix, TRON, and general Science Fiction & Cyberpunk.
Features
- Combo system
- Limited menu juggling
- A simple progression that offers interesting choices
- Three classes each with a passive ability that alters gameplay significantly
- Durability, forcing the player to constantly scavenge and learn new gear
- Seven floors with eleven different enemy types, along with eight challenge modes
Planned features:
- A redesigned final boss
- A few more bosses throughout the game
- Alternate floors
- More challenge modes, classes, and abilities