Difference between revisions of "Demon Tactic"

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== Features ==
== Features ==
* Your moral decisions make difference: some factions will help you and some become your enemies;
* Your moral decisions makes difference: some factions will aid you or become your mortal enemies.
* Hard tactical battles with minimum of random influence;
* Hard tactical battles with minimum of random influence.
* Combination of random and pre-created scenarios and maps;
* Combination of random and pre-created scenarios and maps.
* You are not killing machine, sometimes you must retreat and always play cautiously.
* You are not omnipowered killing machine - retreat is a wise option sometimes, play cautiously and outsmart your foes.


== Monster abilities ==
== Monster abilities ==

Revision as of 16:17, 30 January 2015

Demon Tactic
Developer Anohin Denis
Theme Fantasy
Influences Adom, Drakefire Chasm
Status worked alpha
Released 2014-07-08
Updated v.0.27 on 2015-01-27
Licensing freeware Closed Source
P. Language PHP javascript
Platforms Playable only online via browser.
Interface Tile-based
Game Length ~3-5 hours
Official site of Demon Tactic

Theme

A fantasy themed turn-based roguelike with skillful demon warlord as playable character. Being trapped in infinite dungeon, he can achieve one of game goals - become a king of any faction, escape from dungeon or became a god. Some tiles were borrowed from Battle For Wesnoth game. Game can be played only via internet using browser here: http://demon-tactic.com/. Unfortunately, current english translation is poorly made, hope you will enjoy Demon Tactics, despite this sad fact.

Features

  • Your moral decisions makes difference: some factions will aid you or become your mortal enemies.
  • Hard tactical battles with minimum of random influence.
  • Combination of random and pre-created scenarios and maps.
  • You are not omnipowered killing machine - retreat is a wise option sometimes, play cautiously and outsmart your foes.

Monster abilities

Monster abilities are pretty numerous and different. There are classical:

  • poison damage over time;
  • stunning and confusing attacks;
  • ally summoning etc.

But also there are some rare used (and maybe unique) skills:

  • explosion with fire or water after death;
  • idiot (unit is always confused);
  • return (like angels in Doctor Who)
  • and others.

Races / factions

There are 20 races that have their own goals, allies and enemies with each other. Hero can become ally with any of them by helping them and fighting with their enemies.

  • New order;
  • Holy church;
  • Vampires;
  • Orc Legion;
  • Free farmers;
  • Saurians;
  • Dwarves;
  • Antiquum Cult;
  • Demons;
  • Devils;
  • Neutrals;
  • Dark Legion;
  • Necromancers;
  • Dark elves;
  • Fiends;
  • Steel hive;
  • Mages Guild;
  • Hexapod Swarm;
  • Evil;
  • Hero army.

History of development

Video logs about updates (all versions): https://www.youtube.com/playlist?list=PLpAf-PX-NgmKXoCA1Ai4ey_QoTiCKNJW9

  • 0.01 - 17 Mar 2014 - very first version of game;
  • 0.02 - 23 Mar 2014;
  • 0.03 - 28 Mar 2014;
  • 0.04 - 31 Mar 2014;
  • 0.05 - 03 Apr 2014;
  • 0.06 - 07 Apr 2014;
  • 0.07 - 10 Apr 2014;
  • 0.08 - 12 Apr 2014;
  • 0.09 - 22 Apr 2014;
  • 0.10 - 30 Apr 2014;
  • 0.11 - 08 May 2014;
  • 0.12 - 22 May 2014;
  • 0.13 - 01 Jun 2014;
  • 0.14 - 06 Jun 2014;
  • 0.15 - 10 Jun 2014;
  • 0.16 - 21 Jun 2014;
  • 0.17 - 24 Jun 2014;
  • 0.18 - 28 Jun 2014;
  • 0.19 - 08 Jul 2014 - first released online alpha;
  • 0.20 - 16 Jul 2014;
  • 0.21 - 02 Aug 2014;
  • 0.22 - 17 Aug 2014;
  • 0.23 - 07 Sep 2014;
  • 0.24 - 12 Sep 2014;
  • 0.25 - 05 Jan 2015;
  • 0.26 - 09 Jan 2015;
  • 0.27 - 27 Jan 2015;

Some screenshots:

002.png 006.png 010.png 014.png