Difference between revisions of "Pyro"

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m (genre does not appear to be part of the "game-beta" template.)
m (moved to defunct; last update 2006)
 
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{{game-alpha| name = Pyro
{{game-defunct| name = Pyro
|developer = [[User: EricDB|Eric D. Burgess]]
|developer = [[User: EricDB|Eric D. Burgess]]
|theme = Fantasy,Underground dungeon crawl
|theme = Fantasy,Underground dungeon crawl
Line 5: Line 5:
|released = 2006 Nov 23
|released = 2006 Nov 23
|updated = 2006 Dec 10 (v0.04a)
|updated = 2006 Dec 10 (v0.04a)
|licensing = Open Source (MIT)
|licensing = [[Open Source]] (MIT)
|language = [[Python]], [[Curses]]
|language = [[Python]], [[Curses]]
|platforms = Cross-platform
|platforms = Cross-platform

Latest revision as of 04:00, 30 July 2015

Pyro
Defunct Game
Developer Eric D. Burgess
Theme Fantasy,Underground dungeon crawl
Influences ADOM, Crawl
Released 2006 Nov 23 ({{{relver}}})
Updated 2006 Dec 10 (v0.04a) ({{{updver}}})
Licensing Open Source (MIT)
P. Language Python, Curses
Platforms Cross-platform
Interface ASCII, keyboard input
Game Length Short
Official site of Pyro

Summary

Pyro aims (eventually) to be the first major roguelike written entirely in the Python language. Python's naturally clear code and excellent OO support makes development fun and easy--as long as I can keep the performance acceptable!  ;-)

Development

Development began in November 2006. Alpha releases will be regularly available on the Sourceforge project page at http://sourceforge.net/projects/pyrogue.

Discussion

Bug reports, feature requests, and discussion are available at http://sourceforge.net/projects/pyrogue.

Downloads

You guessed it, http://sourceforge.net/projects/pyrogue.

Screenshots

pyro_ss_002.png