Difference between revisions of "Malastro"

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== Screenshot ==
== Screenshot ==
http://mysite.verizon.net/reszp421/sitebuildercontent/sitebuilderfiles/malastro1.png
http://www.norrisdev.com/malastro/malastro.png
''Above: The player waits behind a wall of fire as two infected humans approach from the east and southeast.''
''Above: The player waits behind a wall of fire as infected humans approach from the east.''


== Video ==
== Video ==

Revision as of 13:58, 16 November 2015

Malastro
Beta Project
Developer Roger Norris
Theme zombies, post-apocalyptic
Influences DoomRL, Left 4 Dead
Released Nov 2, 2012 (beta 1)
Updated Nov 14, 2012 (beta 2)
Licensing Freeware, Closed Source
P. Language C#
Platforms Windows
Interface ASCII + simple graphics, Keyboard, Mouse
Game Length Short
[ Official site of Malastro]


Malastro aims to be an action/tactical roguelike which can be played through entirely in a relatively short time period. Your goal is to survive ten levels of monster-filled, post-apocalyptic anarchy in your search for rescue. On each level you must find your way to the next safe house and then close the door (without any monsters inside).

The game is written in C# and requires Microsoft .NET Framework v4.0 (included with recent versions of Windows).

Screenshot

malastro.png Above: The player waits behind a wall of fire as infected humans approach from the east.

Video

A play-through (incomplete) of the game has been posted over at YouTube: Malastro play-through video list

Links

Download Malastro v1.2