Difference between revisions of "Brogue"
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(I think this and FTL are the only roguelikes that have made it onto mobile.) |
(Updated forum link) |
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[http://brogue.wikia.com/wiki/Brogue_Wiki Visit the Wiki] to read more about the game's mechanics and the dungeon's inhabitants. | [http://brogue.wikia.com/wiki/Brogue_Wiki Visit the Wiki] to read more about the game's mechanics and the dungeon's inhabitants. | ||
[ | [https://www.reddit.com/r/brogueforum Visit the discussion forum] to compare strategies, request features, ask questions, celebrate victories and lament defeats. | ||
== Status == | == Status == |
Revision as of 22:57, 22 November 2015
Brogue | |
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Stable game | |
Developer | Brian Walker |
Theme | Traditional |
Influences | Rogue |
Released | Nov 27, 2009 (1.0) |
Updated | July 3, 2014 (1.7.4) |
Licensing | GNU Affero General Public License v3 |
P. Language | C |
Platforms | Mac OS X, Windows, Linux, iOS, Android |
Interface | Full color ASCII/Unicode |
Game Length | approximately 2 hours |
Official site of Brogue |
A traditional 26-level crawl to the Amulet of Yendor. Development focus is on a smooth learning curve with strategic depth and intuitive/beautiful appearance within the strictures of ASCII/Unicode display.
Visit the web page for downloads and screenshots.
Visit the Wiki to read more about the game's mechanics and the dungeon's inhabitants.
Visit the discussion forum to compare strategies, request features, ask questions, celebrate victories and lament defeats.
Status
Complete, but still in active development.