Difference between revisions of "Yendor.ts"
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|developer = [[Jice]] | |developer = [[Jice]] | ||
|released = October 16 2014 (0.0.2) | |released = October 16 2014 (0.0.2) | ||
|updated = | |updated = October 09 2016 (0.7.0) | ||
|dependencies = [[pixi.js]], [[jquery]], [[dexie]] | |dependencies = [[pixi.js]], [[jquery]], [[dexie]] | ||
|status = Beta | |status = Beta |
Latest revision as of 15:19, 9 October 2016
Yendor.ts | |
---|---|
Library project | |
Developer | Jice |
Released | October 16 2014 (0.0.2) |
Updated | October 09 2016 (0.7.0) |
Status | Beta |
Licensing | MIT License |
P. Language | Typescript |
Platforms | Web |
Dependencies | pixi.js, jquery, dexie |
Official site of Yendor.ts |
Introduction
Yendor.ts is a TypeScript API for roguelike developers. It provides a true color console, a robust random number generator, a field of view toolkit, and other utilities frequently used in roguelikes.
It comes with a simple generic roguelike game to extend.
Features
- fast WebGL/Canvas true color console (using pixi.js)
- BSP based dungeon building toolkit
- CMWC random number generator
- field of view toolkit using restrictive precise angle shadowcasting
- A* pathfinding toolkit
- a scheduler to handle the order in which creatures with different speed are updated
Supported browsers
CMAScript 6 compliant browsers :
- Edge 13+
- Firefox 47+
- Safari 9.1+
- Chrome 49+
- Opera 39+
Links
License
Yendor's code uses the MIT license.