Difference between revisions of "The Sewer Massacre"
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|influences = [[Dungeon Crawl]], [[ADOM]] | |influences = [[Dungeon Crawl]], [[ADOM]] | ||
|released = October 15, 2006 | |released = October 15, 2006 | ||
|updated = | |updated = November 13, 2006 | ||
|licensing = [[GPL]] | |licensing = [[GPL]] | ||
|language = [[Common Lisp]] | |language = [[Common Lisp]] | ||
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===How to compile=== | ===How to compile=== | ||
If you want to compile this game on Linux (and perhaps, save others the trouble), do the following | If you want to compile this game on Linux (and perhaps, save others the trouble), do the following. | ||
You need: | You need: | ||
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#ASDF: save this file somewhere: http://cclan.cvs.sourceforge.net/*checkout*/cclan/asdf/asdf.lisp | #ASDF: save this file somewhere: http://cclan.cvs.sourceforge.net/*checkout*/cclan/asdf/asdf.lisp | ||
#CL-STORE: http://common-lisp.net/project/cl-store/ | #CL-STORE: http://common-lisp.net/project/cl-store/ | ||
#CFFI: http://common-lisp.net/project/cffi/ | |||
Then, start clisp | Then, start clisp | ||
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(load "/path/to/asdf.lisp") | (load "/path/to/asdf.lisp") | ||
(push "/path/to/cl-store/" asdf:*central-registry*) | (push "/path/to/cl-store/" asdf:*central-registry*) | ||
(push "/path/to/cffi/" asdf:*central-registry*) | |||
(push "/path/to/sewer-massacre/src/lisp/" asdf:*central-registry*) | (push "/path/to/sewer-massacre/src/lisp/" asdf:*central-registry*) | ||
(asdf:operate 'asdf:load-op :sewers) | (asdf:operate 'asdf:load-op :sewers) | ||
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(r2::make-exec) | (r2::make-exec) | ||
It should produce a file called "sewers.exe". Rename | It should produce a file called "sewers.exe". Rename this file appropriately for your operating system. The directory should also contain "controls.cfg". | ||
[[Category:Coffeebreak roguelikes]] | [[Category:Coffeebreak roguelikes]] |
Revision as of 13:31, 13 November 2006
The Sewer Massacre | |
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7DRL | |
Developer | Timofei Shatrov |
Theme | exploration, coffee break |
Influences | Dungeon Crawl, ADOM |
Released | October 15, 2006 |
Updated | November 13, 2006 |
Licensing | GPL |
P. Language | Common Lisp |
Platforms | Windows, Linux |
Interface | ASCII |
Game Length | short |
Official site of The Sewer Massacre |
The Sewer Massacre was created during Orange October Minigun 7DRL Contest 2006.
Features
The Sewer Massacre combines the best features of the early levels of Dungeon Crawl (when playing a Wanderer) and Small Mountain Cave of ADOM. That means:
- you die often
- monsters are generated faster than you heal
In addition:
- killing more monsters doesn't make you stronger
- the only way to improve your stats is through drinking various potions.
As you can guess that makes for a pretty infuriating experience. But with a right attitude and careful use of items and dungeon features it is possible to survive.
How to compile
If you want to compile this game on Linux (and perhaps, save others the trouble), do the following.
You need:
- CLISP (http://clisp.cons.org) - probably you can get it with apt-get or something like that. You need CLISP 0.38 or later.
- ASDF: save this file somewhere: http://cclan.cvs.sourceforge.net/*checkout*/cclan/asdf/asdf.lisp
- CL-STORE: http://common-lisp.net/project/cl-store/
- CFFI: http://common-lisp.net/project/cffi/
Then, start clisp
>clisp
And enter these commands:
(load "/path/to/asdf.lisp") (push "/path/to/cl-store/" asdf:*central-registry*) (push "/path/to/cffi/" asdf:*central-registry*) (push "/path/to/sewer-massacre/src/lisp/" asdf:*central-registry*) (asdf:operate 'asdf:load-op :sewers)
After that it would presumably compile without errors or warnings. To produce a binary enter these commands:
(setf *default-pathname-defaults* "/path/to/sewer-massacre/") (r2::make-exec)
It should produce a file called "sewers.exe". Rename this file appropriately for your operating system. The directory should also contain "controls.cfg".