Difference between revisions of "Approaching Infinity"
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Revision as of 12:52, 29 November 2016
Approaching Infinity
A Roguelike Space Adventure
The Kickstarter was successful and we are now in Beta 06.
Explore an infinite procedurally generated universe, alive with memorable alien races, fantastic technologies, and deadly monsters!
Graphical and Mouse-driven! Turn based movement and combat. Multiple major quest lines. Lots of alien races and monsters. Treasure, weapons, defenses, items, upgrades. Commodity trading system already in effect.
What can you do in Approaching Infinity Right Now?
* Explore space, planets, shipwrecks, and star temples * Fight enemy ships and animated monsters * Watch your enemies explode! * Die! * WIN THE GAME IN 9 DIFFERENT WAYS! * Collect, buy, and sell items and resources * Install better equipment * Accept and complete randomly generated quests * Get lots of in-game help and instructions * Search for clues to hidden areas and find powerful artifacts * Travel through an infinite universe (until you die!) * Try the new tutorial if you’re not sure how to play! * Explore the strange desires of 12 alien races * Hire Officers and choose their skills when they level up * Use the randomized crafting system for fun and profit * Design levels that can be played in the game, using the shipwreck editor * Countless ways to keep playing as long as you want. * More monsters, planet types, and quest types * Ancient art and poetry that can be collected. * A second source of near-endless random quests: S.O.S. Beacons * Unlockable ship classes * Monsters with special powers like shield drain, blind, corrode, infect, push/pull, and more * Soundtrack by @ectogemia * And great ideas from players and supporters…
Follow the game's development at [1] or follow on twitter @IBOL17