Difference between revisions of "You Only Live Once"
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{{ | {{game-7drl| name = You Only Live Once | ||
|developer = [[Jeff Lait]] | |developer = [[Jeff Lait]] | ||
|theme = | |theme = [[Fantasy]] | ||
|influences = [[ADOM]] | |influences = [[ADOM]] | ||
|released = 2005 | |released = 2005 | ||
|updated = 2005 | |updated = 2005 (003) | ||
|language = [[Cpp|C++]] | |language = [[Cpp|C++]] | ||
|platforms = Linux, Mac, | |platforms = [[Linux]], [[Mac OS|Mac]], [[Windows]] | ||
|site = http://www.zincland.com/7drl/liveonce | |site = http://www.zincland.com/7drl/liveonce | ||
|licensing = | |licensing = [[Open Source]] (BSD License), [[Freeware]] | ||
|interface = [[Graphical tiles]] (which are of characters!), [[ASCII]], Keyboard | |interface = [[Graphical tiles]] (which are of characters!), [[ASCII]], [[Keyboard]] | ||
|length = 1 | |length = 1-3 hours | ||
}} | }} | ||
== About == | == About == | ||
You Only Live Once is a Seven Day Roguelike, or [[7DRL]]. It was entered | You Only Live Once is a Seven Day Roguelike, or [[7DRL]]. It was entered on March 5 for the [[7DRL Contest 2005]]. It is a very minimalistic roguelike. It concentrates on telling a simple story and engaging the user in simple tactical combat. It does not have, for example, any form of character advancement! | ||
== Notable features == | |||
* '''Tactical combat.''' All attacks hit and do maximum damage. Randomness in combat is thus suppressed and positioning oneself with respect to enemies is essential. | |||
* '''Heavy on plot.''' A story is told; it is not about killing things for no reason. | |||
* Tactical combat. All attacks hit | * '''Quick to complete.''' You can likely win the game in your first playthrough. Fully exploring the game likely takes only an hour or three. | ||
* Heavy on plot. A story is told | * '''Your character never advances in power.''' Or even regains hit points. Instead, during the game you can take over and play different characters. | ||
* Quick to complete. You can likely win the game in your first | |||
* Your character never advances in power. Or even regains hit points. Instead, during the game you can take over and play different characters. | |||
== Versions and platforms == | == Versions and platforms == | ||
You Only Live Once is written in C++ and is available for Windows, Linux, and | You Only Live Once is written in C++ and is available for [[Windows]], [[Linux]], and [[Mac OS X]]. Source code is provided so it may be ported to any platform with [[curses]] and/or [[SDL]]. | ||
== Game related links == | == Game related links == | ||
* [http://www.zincland.com/7drl/liveonce Homepage] | * [http://www.zincland.com/7drl/liveonce Homepage] | ||
[[Category: | [[Category:Open source]] | ||
Latest revision as of 16:14, 17 May 2017
You Only Live Once | |
---|---|
7DRL | |
Developer | Jeff Lait |
Theme | Fantasy |
Influences | ADOM |
Released | 2005 |
Updated | 2005 (003) |
Licensing | Open Source (BSD License), Freeware |
P. Language | C++ |
Platforms | Linux, Mac, Windows |
Interface | Graphical tiles (which are of characters!), ASCII, Keyboard |
Game Length | 1-3 hours |
Official site of You Only Live Once |
About
You Only Live Once is a Seven Day Roguelike, or 7DRL. It was entered on March 5 for the 7DRL Contest 2005. It is a very minimalistic roguelike. It concentrates on telling a simple story and engaging the user in simple tactical combat. It does not have, for example, any form of character advancement!
Notable features
- Tactical combat. All attacks hit and do maximum damage. Randomness in combat is thus suppressed and positioning oneself with respect to enemies is essential.
- Heavy on plot. A story is told; it is not about killing things for no reason.
- Quick to complete. You can likely win the game in your first playthrough. Fully exploring the game likely takes only an hour or three.
- Your character never advances in power. Or even regains hit points. Instead, during the game you can take over and play different characters.
Versions and platforms
You Only Live Once is written in C++ and is available for Windows, Linux, and Mac OS X. Source code is provided so it may be ported to any platform with curses and/or SDL.