Difference between revisions of "The Last Rogue"
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m (Co moved page TheLastRogue to The Last Rogue: The should title contains spaces.) |
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{{ | {{game-beta| name = The Last Rogue | ||
|developer = [[co]] | |developer = [[co]] | ||
|theme = Weird West, Post apocalyptic | |theme = [[Wild West]], Weird West, Post apocalyptic | ||
|influences = [[DoomRL]], [[Brogue]], [[Dungeon_Crawl_Stone_Soup|Dungeon Crawl]] | |influences = [[DoomRL]], [[Brogue]], [[Dungeon_Crawl_Stone_Soup|Dungeon Crawl]] | ||
|released = 2013-12-27 | |released = 2013-12-27 | ||
|updated = 0.1.1 on 2013-12-30 | |updated = 0.1.1 on 2013-12-30 | ||
|licensing = Open source | |licensing = [[Open source]] | ||
|language = Python | |language = [[Python]] | ||
|platforms = Windows, Linux | |platforms = [[Windows]], [[Linux]] | ||
|interface = [[Graphical_tiles|Graphical Tiles]], [[Keyboard]], (Some [[mouse]] support) | |interface = [[Graphical_tiles|Graphical Tiles]], [[Keyboard]], (Some [[mouse]] support) | ||
|length = Half an hour | |length = Half an hour | ||
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Development focuses on providing minimal and transparent mechanics, without losing depth of play. Each monster, skill and item should be useful or interesting, otherwise it should be changed/removed from the game. | Development focuses on providing minimal and transparent mechanics, without losing depth of play. Each monster, skill and item should be useful or interesting, otherwise it should be changed/removed from the game. | ||
Another | Another focus of the game is removal of tedious gameplay. With this in mind some common roguelike features has been removed, such as: health regain by resting and backtracking levels. | ||
Want to help, fork, or see how things work? Head to the [http://github.com/co/thelastrogue GitHub page]. | |||
Latest revision as of 02:36, 30 May 2017
The Last Rogue | |
---|---|
Beta Project | |
Developer | co |
Theme | Wild West, Weird West, Post apocalyptic |
Influences | DoomRL, Brogue, Dungeon Crawl |
Released | 2013-12-27 |
Updated | 0.1.1 on 2013-12-30 |
Licensing | Open source |
P. Language | Python |
Platforms | Windows, Linux |
Interface | Graphical Tiles, Keyboard, (Some mouse support) |
Game Length | Half an hour |
Official site of The Last Rogue |
A Roguelike with a weird west, post apocalyptic setting, the hero must use an assortment of strange machines, magic items and weapons to reach the end.
Development focuses on providing minimal and transparent mechanics, without losing depth of play. Each monster, skill and item should be useful or interesting, otherwise it should be changed/removed from the game.
Another focus of the game is removal of tedious gameplay. With this in mind some common roguelike features has been removed, such as: health regain by resting and backtracking levels.
Want to help, fork, or see how things work? Head to the GitHub page.