Difference between revisions of "Santolkrad"

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Santolkrad will one day be a tile-based roguelike about magic powder and exploration. The game will feature permanent status effects, and rich interactions between objects.
As it stands (v0.2), Santolkrad is a study of dijkstra maps, composite objects, randomly moving AI, and a dog the player may control.
{{gameinfo| name = Santolkrad
{{gameinfo| name = Santolkrad
|developer = [[User:Lowquark|Lowquark]]
|developer = [[User:Lowquark|Lowquark]]
Line 16: Line 12:
|length = 30 seconds
|length = 30 seconds
|site = https://github.com/lowquark/cavedoggorl
|site = https://github.com/lowquark/cavedoggorl
}}
}}Santolkrad will one day be a tile-based roguelike about magic powder and exploration. The game will feature permanent status effects, and rich interactions between objects.
 
As it stands (v0.2), Santolkrad is a study of dijkstra maps, composite objects, randomly moving AI, and a dog the player may control.

Revision as of 21:05, 13 September 2017

Santolkrad
Developer Lowquark
Theme fantasy
Influences Dwarf Fortress, Caves of Qud, Pagan Practices
Status v0.2
Released never
Updated never
Licensing Open source
P. Language C++
Platforms Linux
Interface Mouse, Keyboard
Game Length 30 seconds
Official site of Santolkrad

Santolkrad will one day be a tile-based roguelike about magic powder and exploration. The game will feature permanent status effects, and rich interactions between objects.

As it stands (v0.2), Santolkrad is a study of dijkstra maps, composite objects, randomly moving AI, and a dog the player may control.