Difference between revisions of "EverSector"
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(Change classification from beta to alpha) |
(Change developer name and links to Maugrift) |
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{{game-alpha | {{game-alpha | ||
|name = EverSector | |name = EverSector | ||
|developer = | |developer = [[User:DarklordMogrithe|Maugrift]] | ||
|theme = [[Sci-fi]], Space, Survival, Simulation | |theme = [[Sci-fi]], Space, Survival, Simulation | ||
|influences = FTL: Faster Than Light, No Man's Sky, [[Dwarf Fortress]] | |influences = FTL: Faster Than Light, No Man's Sky, [[Dwarf Fortress]] | ||
|released = 28 Jun 2017 (v0.5) | |released = 28 Jun 2017 (v0.5) | ||
|updated = 21 Sep 2017 (v0.7) | |updated = 21 Sep 2017 (v0.7) | ||
|licensing = [[Freeware]], [[Open source]] - [[GPL]] ([https://bitbucket.org/ | |licensing = [[Freeware]], [[Open source]] - [[GPL]] ([https://bitbucket.org/Maugrift/eversector source]) | ||
|language = [[Java]] (Uses [[AsciiPanel]], [[SquidLib]], [[APWT]]) | |language = [[Java]] (Uses [[AsciiPanel]], [[SquidLib]], [[APWT]]) | ||
|platforms = [[Windows]], [[Java]] | |platforms = [[Windows]], [[Java]] | ||
|interface = Full color [[ASCII]] (with [[tiles]]), [[Keyboard]] | |interface = Full color [[ASCII]] (with [[tiles]]), [[Keyboard]] | ||
|length = Short, but [[Open ended|open ended]] | |length = Short, but [[Open ended|open ended]] | ||
|site = https:// | |site = https://maugrift.itch.io/eversector | ||
}} | }} | ||
EverSector is a space-themed Roguelike where the player pilots a starship through a large, procedurally generated, yet finite galaxy. It is written in [[Java]] and available as a [[Windows]] executable or cross-platform jar file. EverSector's source code is available on [https://bitbucket.org/ | EverSector is a space-themed Roguelike where the player pilots a starship through a large, procedurally generated, yet finite galaxy. It is written in [[Java]] and available as a [[Windows]] executable or cross-platform jar file. EverSector's source code is available on [https://bitbucket.org/Maugrift/eversector Bitbucket], along with [https://bitbucket.org/Maugrift/eversector/downloads experimental builds]. | ||
== Features == | == Features == | ||
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== Links == | == Links == | ||
* [https:// | * [https://maugrift.itch.io/eversector Download (itch.io)] | ||
* [https://bitbucket.org/ | * [https://bitbucket.org/Maugrift/eversector Source code and experimental builds (Bitbucket)] | ||
* [https://trello.com/b/nOsMSRe3 Roadmap (Trello)] | * [https://trello.com/b/nOsMSRe3 Roadmap (Trello)] | ||
* [https://reddit.com/r/EverSector Subreddit] | * [https://reddit.com/r/EverSector Subreddit] | ||
* [https://discord.gg/TZTEQTz Discord server] | * [https://discord.gg/TZTEQTz Discord server] | ||
* [https://twitter.com/ | * [https://twitter.com/Maugrift Twitter] | ||
* [https://youtube.com/BoldorfSmokebane YouTube channel] | * [https://youtube.com/BoldorfSmokebane YouTube channel] | ||
Revision as of 22:31, 8 October 2017
EverSector | |
---|---|
Alpha Project | |
Developer | Maugrift |
Theme | Sci-fi, Space, Survival, Simulation |
Influences | FTL: Faster Than Light, No Man's Sky, Dwarf Fortress |
Released | 28 Jun 2017 (v0.5) |
Updated | 21 Sep 2017 (v0.7) |
Licensing | Freeware, Open source - GPL (source) |
P. Language | Java (Uses AsciiPanel, SquidLib, APWT) |
Platforms | Windows, Java |
Interface | Full color ASCII (with tiles), Keyboard |
Game Length | Short, but open ended |
Official site of EverSector |
EverSector is a space-themed Roguelike where the player pilots a starship through a large, procedurally generated, yet finite galaxy. It is written in Java and available as a Windows executable or cross-platform jar file. EverSector's source code is available on Bitbucket, along with experimental builds.
Features
- Infinite, procedurally universe divided into galaxies
- Populous systems with space stations, planets, and other ships
- Terrain generation on planets
- Full customization of your ship with modules, weapons, and storage units
- NPC ships with the same capabilities as the player
- Detailed faction system with claiming and converting
- Faction leaders who can rise to power through elections or coups
- Fluctuating faction economies and relationships
- Window-based display with full-color ASCII and simple tiles
- Music and sound effects
- Saving and loading from seeds
- Leaderboard system to track your high scores
Planned
See the Trello board for details.
- Construction system for ships, items, and stations
- Dynamic faction creation
- Faction vassalizing and hierarchies
- Planetary bases
- Fleets of ships
- Crew system
- Missions
- Bounties
- Communication network
Links
- Download (itch.io)
- Source code and experimental builds (Bitbucket)
- Roadmap (Trello)
- Subreddit
- Discord server
- YouTube channel
Screenshots