Difference between revisions of "Allure of the Stars"
Jump to navigation
Jump to search
(Mention the v0.6.1.0 update) |
|||
Line 5: | Line 5: | ||
|released = Aug 05, 2011 (v0.4.1) | |released = Aug 05, 2011 (v0.4.1) | ||
|relver = v0.4.1 | |relver = v0.4.1 | ||
|updated = | |updated = Oct 10, 2017 (v0.6.2.0, aka 'Zoom out') | ||
|updver = v0.6. | |updver = v0.6.2.0 | ||
|licensing = [[GNU AGPL3]] (Free Software) | |licensing = [[GNU AGPL3]] (Free Software) | ||
|language = [[Haskell]] | |language = [[Haskell]] | ||
Line 22: | Line 22: | ||
replayability and auto-balancing through procedural content generation | replayability and auto-balancing through procedural content generation | ||
and persistent content modification based on player behaviour. | and persistent content modification based on player behaviour. | ||
Please offer your feedback on this thread: http://forums.roguetemple.com/index.php?topic=5454.0 | |||
== New screenshots == | == New screenshots == |
Revision as of 16:15, 10 October 2017
Allure of the Stars | |
---|---|
Beta Project | |
Developer | Andres Löh, Mikolaj Konarski |
Theme | near-future Sci-Fi |
Influences | Angband, X-Com |
Released | Aug 05, 2011 (v0.4.1) |
Updated | Oct 10, 2017 (v0.6.2.0, aka 'Zoom out') |
Licensing | GNU AGPL3 (Free Software) |
P. Language | Haskell |
Platforms | Browser, Linux, OSX, Windows |
Interface | Keyboard, Mouse, ASCII (Browser or SDL or Teletype terminal) |
Game Length | 1h |
Official site of Allure of the Stars |
Play it in the browser! http://allureofthestars.com/play
Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game. The game is written in Haskell using the LambdaHack roguelike game engine. Long-term goals of the project are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour.
Please offer your feedback on this thread: http://forums.roguetemple.com/index.php?topic=5454.0
New screenshots
Ancient screenshots