Difference between revisions of "Allure of the Stars"
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[http://allureofthestars.com Allure of the Stars] is a near-future Sci-Fi roguelike and tactical squad game. | [http://allureofthestars.com Allure of the Stars] is a near-future Sci-Fi roguelike and tactical squad game. | ||
Binaries and the game manual | |||
are available at the homepage, where you can also | |||
try the game out in the browser. | |||
(http://allureofthestars.com/play --- It runs fastest on Chrome. | |||
Keyboard commands and savefiles are supported only on recent | |||
enough versions of browsers. Mouse should work everywhere.) | |||
Not a single picture in this game. You have to imagine everything | |||
yourself, like with a book (a grown-up book, without pictures). | |||
Once you learn to imagine things, though, you can keep exploring | |||
and mastering the world and making up stories for a long time. | |||
The game is written in [[Haskell]] using the [[LambdaHack]] | The game is written in [[Haskell]] using the [[LambdaHack]] | ||
roguelike game engine. Long | roguelike game engine. | ||
replayability and auto-balancing through procedural content generation | Please see the changelog file for recent improvements | ||
and persistent content modification based on player behaviour. | and the issue tracker for short-term plans. Long term goals | ||
are high replayability and auto-balancing through procedural | |||
content generation and persistent content modification | |||
based on player behaviour. Contributions are welcome. | |||
Please offer your feedback on this thread: http://forums.roguetemple.com/index.php?topic=5454.0 | Please offer your feedback on this thread: http://forums.roguetemple.com/index.php?topic=5454.0 |
Revision as of 23:40, 22 December 2017
Allure of the Stars | |
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Beta Project | |
Developer | Andres Löh, Mikolaj Konarski |
Theme | near-future Sci-Fi |
Influences | Angband, X-Com |
Released | Aug 05, 2011 (v0.4.1) |
Updated | Dec 18, 2017 (v0.7.1.0, aka 'Ancient troubles') |
Licensing | GNU AGPL3 (Free Software) |
P. Language | Haskell |
Platforms | Browser, Linux, OSX, Windows |
Interface | Keyboard, Mouse, ASCII (Browser or SDL or Teletype terminal) |
Game Length | 1h |
Official site of Allure of the Stars |
Play it in the browser! http://allureofthestars.com/play
Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game. Binaries and the game manual are available at the homepage, where you can also try the game out in the browser. (http://allureofthestars.com/play --- It runs fastest on Chrome. Keyboard commands and savefiles are supported only on recent enough versions of browsers. Mouse should work everywhere.)
Not a single picture in this game. You have to imagine everything yourself, like with a book (a grown-up book, without pictures). Once you learn to imagine things, though, you can keep exploring and mastering the world and making up stories for a long time.
The game is written in Haskell using the LambdaHack roguelike game engine. Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term goals are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour. Contributions are welcome.
Please offer your feedback on this thread: http://forums.roguetemple.com/index.php?topic=5454.0
New screenshots
Ancient screenshots