Difference between revisions of "Allure of the Stars"

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[http://allureofthestars.com Allure of the Stars] is a near-future Sci-Fi roguelike and tactical squad game.
[http://allureofthestars.com Allure of the Stars] is a near-future Sci-Fi roguelike and tactical squad game.
Binaries and the game manual
are available at the homepage, where you can also
try the game out in the browser.
(http://allureofthestars.com/play --- It runs fastest on Chrome.
Keyboard commands and savefiles are supported only on recent
enough versions of browsers. Mouse should work everywhere.)
Not a single picture in this game. You have to imagine everything
yourself, like with a book (a grown-up book, without pictures).
Once you learn to imagine things, though, you can keep exploring
and mastering the world and making up stories for a long time.
The game is written in [[Haskell]] using the [[LambdaHack]]
The game is written in [[Haskell]] using the [[LambdaHack]]
roguelike game engine. Long-term goals of the project are high
roguelike game engine.
replayability and auto-balancing through procedural content generation
Please see the changelog file for recent improvements
and persistent content modification based on player behaviour.
and the issue tracker for short-term plans. Long term goals
are high replayability and auto-balancing through procedural
content generation and persistent content modification
based on player behaviour. Contributions are welcome.


Please offer your feedback on this thread: http://forums.roguetemple.com/index.php?topic=5454.0
Please offer your feedback on this thread: http://forums.roguetemple.com/index.php?topic=5454.0

Revision as of 23:40, 22 December 2017

Allure of the Stars
Beta Project
Developer Andres Löh, Mikolaj Konarski
Theme near-future Sci-Fi
Influences Angband, X-Com
Released Aug 05, 2011 (v0.4.1)
Updated Dec 18, 2017 (v0.7.1.0, aka 'Ancient troubles')
Licensing GNU AGPL3 (Free Software)
P. Language Haskell
Platforms Browser, Linux, OSX, Windows
Interface Keyboard, Mouse, ASCII (Browser or SDL or Teletype terminal)
Game Length 1h
Official site of Allure of the Stars


Play it in the browser! http://allureofthestars.com/play

Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad game. Binaries and the game manual are available at the homepage, where you can also try the game out in the browser. (http://allureofthestars.com/play --- It runs fastest on Chrome. Keyboard commands and savefiles are supported only on recent enough versions of browsers. Mouse should work everywhere.)

Not a single picture in this game. You have to imagine everything yourself, like with a book (a grown-up book, without pictures). Once you learn to imagine things, though, you can keep exploring and mastering the world and making up stories for a long time.

The game is written in Haskell using the LambdaHack roguelike game engine. Please see the changelog file for recent improvements and the issue tracker for short-term plans. Long term goals are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour. Contributions are welcome.

Please offer your feedback on this thread: http://forums.roguetemple.com/index.php?topic=5454.0

New screenshots

backstory-0.7.2.0-16x16x.png

crawl-0.6.0.0-8x8x.png

crawl-0.6.0.0-8x8xb.png

crawl-0.6.0.0-16x16x.png

InGameHelp.png

Ancient screenshots

campaign2.png

campaign3.png

safari1.png

ambush1.png

campaign1.png