Difference between revisions of "Chasm Lords"

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|relver = v0.1
|relver = v0.1
|updated = 2017
|updated = 2017
|updver = v0.1
|updver = v0.2
|licensing = Closed source
|licensing = Closed source
|language = JavaScript
|language = JavaScript

Revision as of 23:02, 29 December 2017

Chasm Lords
Stable game
Developer Red Sky Forge
Theme Mythology, European
Influences WoTMUD, Moria, DaoC
Released 2017 (v0.1)
Updated 2017 (v0.2)
Licensing Closed source
P. Language JavaScript
Platforms Browser
Interface Mouse, Keyboard
Game Length Unlimited
Official site of Chasm Lords


Chasm Lords is a ASCII tile-based online multiplayer Roguelike, running in modern web browsers.

The core gameplay and content is heavily influenced by Moria, with the main exception being that it is real-time multiplayer and not turn-based. It also draws influence from MUDs, in particular the Wheel of Time MUD, and other video games in related genres such as Diablo and Dark Age of Camelot.

Key features

  • Traditional ASCII tileset with colours and lighting.
  • Three factions for players: player-killing and faction vs faction is encouraged.
  • Procedurally generated dungeons (similar to other roguelikes). Dungeons are instanced at player maximums per dungeon level.
  • Huge, one-time procedurally generated outside world.
  • World is player modifiable with tunneling and building. Players can build their own structures.
  • Gathering and crafting system.
  • Players can create faction mobs to control territory.
  • Four character classes (warrior, mage, priest, rogue).

Status

The game is currently in beta: most of the game is playable, but it is under heavy development so non-core gameplay and content is still changing regularly.

The expected first full release is in Q1 2018.