Difference between revisions of "Sword of Fargoal"
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{{game-stable| name = Sword of Fargoal | {{game-stable| name = Sword of Fargoal | ||
|developer = | |developer = Jeff McCord | ||
|theme = | |theme = | ||
|influences = | |influences = | ||
|released = | |released = 1983 | ||
|updated = | |updated = | ||
|licensing = | |licensing = | ||
|language = | |language = Basic | ||
|platforms = | |platforms = VIC-20, C64 | ||
|interface = | |interface = | ||
|length = | |length = |
Revision as of 20:25, 5 March 2007
Sword of Fargoal | |
---|---|
Stable game | |
Developer | Jeff McCord |
Theme | |
Influences | |
Released | 1983 ({{{relver}}}) |
Updated | ({{{updver}}}) |
Licensing | |
P. Language | Basic |
Platforms | VIC-20, C64 |
Interface | |
Game Length | |
Official site of Sword of Fargoal |
From the homepage: "Sword of Fargoal is a dungeon adventure game published in 1983 through a Silicon Valley game company called 'Epyx,' famous for pioneering adventure games such as 'Temple of Apshai' and others. A newly released computer called the Commodore 64, which boasted a whopping 64K of RAM, changed everything for computer gaming history … and so the story began!"
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