Difference between revisions of "Rot.js"
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|developer = [[Ondras]] | |developer = [[Ondras]] | ||
|released = May 22 2012 | |released = May 22 2012 | ||
|updated = Nov 1 | |updated = Nov 1 2018 | ||
|status = Stable | |status = Stable | ||
|licensing = BSD License | |licensing = BSD License | ||
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|dependencies = | |dependencies = | ||
|language = [[JavaScript]] | |language = [[JavaScript]] | ||
|site = | |site = http://ondras.github.com/rot.js/ | ||
}} | }} | ||
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|dependencies = | |dependencies = | ||
|language = [[JavaScript]] | |language = [[JavaScript]] | ||
|site = | |site = https://github.com/mdtrooper/rot.js | ||
}} | }} | ||
Revision as of 13:53, 6 November 2018
rot.js | |
---|---|
Library project | |
Developer | Ondras |
Released | May 22 2012 |
Updated | Nov 1 2018 |
Status | Stable |
Licensing | BSD License |
P. Language | JavaScript |
Platforms | Browser |
Dependencies | |
Official site of rot.js |
rot.js (with ASCIIart support) | |
---|---|
Library project | |
Developer | mdtrooper |
Released | May 22 2012 |
Updated | Jun 13 2016 |
Status | Stable |
Licensing | BSD License |
P. Language | JavaScript |
Platforms | Browser |
Dependencies | |
Official site of rot.js (with ASCIIart support) |
JavaScript roguelike toolkit, modelled slightly after libtcod. Twitter: https://twitter.com/rot_js
A tutorial is available here at Roguebasin. Another tutorial is available here.
There is a discussion group available: https://groups.google.com/forum/#!forum/rotjs
Features:
- Interactive manual
- <canvas> console display
- RNG
- Map generators (dungeon, cellular, mazes)
- FOV, Lighting
- Color manipulation
- String formatting and ointerpolation
- Pathfinding (Dijkstra, A*)
- Simplex noise generator
- Turn scheduling
- Asynchronous game engine
- Hex support (console, FOV, pathfinding, dungeon generation)
rot.js (with ASCIIart support)
This fork has a support for ASCIIart (link to wikipedia) for you use the image files in native format (jpg, png…) and the game shows a pretty ASCIIart.
Games written with rot.js: