Difference between revisions of "MidBoss"

From RogueBasin
Jump to navigation Jump to search
(Created)
 
m
 
(48 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{gameinfo| name = MidBoss
{{game-stable| name = MidBoss
|developer = [[Eniko]]
|developer = [[Eniko]]
|theme = Fantasy
|theme = [[Fantasy]]
|influences =  
|influences = [[Diablo#Diablo_2|Diablo 2]], [[Dungeons_of_Dredmor|Dungeons of Dredmor]], [[Zangband]], Disgaea, Final Fantasy 5, Guild Wars 2
|status = Beta
|released = 11 April 2014
|released = 2 Feb 2013 (v0.5 Beta)
|relver = v0.5.0 alpha
|updated =  
|updated = 15 March 2019
|licensing = [http://creativecommons.org/licenses/by-nc-sa/3.0/ Creative Commons BY-NC-SA]
|updver = v1.4.0
|language = [[Python]]
|licensing = [[Closed source]], [[Commercial]]
|platforms = Windows, Mac OS X, Linux
|language = [[C#]]
|interface = Graphical, keyboard
|platforms = [[Windows]]
|interface = [[Graphical tiles]], [[Mouse]], [[Keyboard]]
|length =
|length =
|site = http://www.midboss.net
|site = http://www.midboss.net
}}
}}


== About ==
MidBoss is a video game about possessing your defeated enemies in order to become stronger. You play the weakest of the dungeon denizens, an imp with no ability other than possessing other creatures. Your goal is to defeat and possess increasingly stronger creatures, unlocking their abilities for yourself and becoming stronger as you go along, and eventually defeat and become the dungeon's ultimate endboss.


MidBoss is a game about possessing your defeated enemies in order to become stronger. You play the weakest of the dungeon denizens, an imp with no ability other than possessing other creatures. Your goal is to defeat and possess increasingly stronger creatures, unlocking their abilities for yourself and becoming stronger as you go along, and eventually defeat and become the dungeon's ultimate endboss.
== Purchase ==


The game itself is written in Python and is thus available on many platforms, including Windows, Linux and OSX. The source code is also available for modding and learning purposes.
* MidBoss on [https://eniko.itch.io/midboss itch.io]
* MidBoss on [http://store.steampowered.com/app/561740 Steam]
 
== Trailer ==
 
[https://www.youtube.com/watch?v=UrckjrWkvno MidBoss Gameplay Trailer]


== Features ==
== Features ==


* Possess enemies and gain their strengths and skills
* Possess your enemy and gain their strengths and skills.
* Dynamic music system  
* 19 forms and over 60 abilities to unlock.
* Line of sight and fog of war
* Choose between Hardcore mode (only 1 life), 1UP mode (5 lives), and Narrative mode (infinite lives and buffs to explore the game)
* [[Permadeath]] with single save file
* Randomly generated loot and equipment system.
* Full options menu including key rebinding
* Randomized potion system. (optional)
* Traps as well as unidentified and cursed items
* Dynamic music system that ups the musical excitement when enemies are about.
* Quick Play mode for shorter, more condensed play sessions.
* Custom Games so you can play the game exactly the way you want to.
* Shareable death cards document your run and how it ended. Load these in the game for stats or to play using the same seed and settings.
* Spend death cards to start your next run with items you had when you died.
* Beating the game gives a victory card which can be used to play a new game+ mode where you start over with your items, abilities, or both.
* Detailed tooltips.
* Line of sight and fog of war systems.
* Cratefish and balls of yarn currencies.
* Randomly generated dungeon floors.
* Several types of lootable containers and chests.
* Single-file save and resume with permadeath.
* Full options menu including key rebinding and resolution options.
* Multiple monitor support and borderless windowed fullscreen.
* Color-blind modes (deuteranopia, protanopia and tritanopia), optional high contrast font, and adjustable brightness.
* 12 retro mode filters to find and unlock.


== Gameplay ==
== Gameplay ==


In MidBoss you play a weak monster in a dungeon, an imp. The imp is not noteworthy at all, beaten by simple skeletons, except that it has the ability to possess other creatures. While in the form of other creatures you can use your acquired stat points to raise your stats to the form's maximums. You also gain access to the skills of the form you're in, and leveling up your skill exp unlocks skills randomly for use in any other form.
In MidBoss you play a weak monster in a dungeon: an imp. The imp is not noteworthy at all, beaten by simple skeletons or zombies, except that it has the ability to possess other creatures after it kills them. To progress through the game you level up and put points into four meta attributes (Violence, Cruelty, Relentlessness and Adamancy) which govern your playstyle. How these attributes come to expression in the core attributes (actually used to determine gameplay effects) varies depending on the multipliers of your current form. By unlocking new forms you gain access to their improved multipliers, and as you level those forms up you can unlock new abilities.
 
== Screenshots ==
 
[http://midboss.net/screens/screenshot01.jpg]
 
[http://midboss.net/screens/screenshot02.jpg]
 
[http://midboss.net/screens/screenshot03.jpg]
 
[http://midboss.net/screens/screenshot04.jpg]
 
[http://midboss.net/screens/screenshot05.jpg]
 
[http://midboss.net/screens/screenshot06.jpg]
 
[http://midboss.net/screens/screenshot07.jpg]
 
[http://midboss.net/screens/screenshot08.jpg]
 
[http://midboss.net/screens/screenshot09.jpg]
 
[http://midboss.net/screens/screenshot10.jpg]
 
[http://midboss.net/screens/screenshot11.jpg]


Once you have reached the maximum stats of a form that form is considered to be mastered. This unlocks a special bonus to some stats called a mastery bonus. Mastery bonusses stack for different forms and apply in all forms. You can gain stats above the maximum of a form after mastering it, this process is called overleveling. The stat points you get from overleveling a form only apply if you're in that form.
[http://midboss.net/screens/screenshot12.jpg]


== Screenshot ==
[http://midboss.net/screens/screenshot13.jpg]


http://www.midboss.net/screens/001.png
[http://midboss.net/screens/screenshot14.jpg]


[[Category:Coffeebreak roguelikes]]
[[Category:Coffeebreak roguelikes]] [[Category:Commercial games]]

Latest revision as of 00:29, 16 March 2019

MidBoss
Stable game
Developer Eniko
Theme Fantasy
Influences Diablo 2, Dungeons of Dredmor, Zangband, Disgaea, Final Fantasy 5, Guild Wars 2
Released 11 April 2014 (v0.5.0 alpha)
Updated 15 March 2019 (v1.4.0)
Licensing Closed source, Commercial
P. Language C#
Platforms Windows
Interface Graphical tiles, Mouse, Keyboard
Game Length
Official site of MidBoss


MidBoss is a video game about possessing your defeated enemies in order to become stronger. You play the weakest of the dungeon denizens, an imp with no ability other than possessing other creatures. Your goal is to defeat and possess increasingly stronger creatures, unlocking their abilities for yourself and becoming stronger as you go along, and eventually defeat and become the dungeon's ultimate endboss.

Purchase

Trailer

MidBoss Gameplay Trailer

Features

  • Possess your enemy and gain their strengths and skills.
  • 19 forms and over 60 abilities to unlock.
  • Choose between Hardcore mode (only 1 life), 1UP mode (5 lives), and Narrative mode (infinite lives and buffs to explore the game)
  • Randomly generated loot and equipment system.
  • Randomized potion system. (optional)
  • Traps as well as unidentified and cursed items
  • Dynamic music system that ups the musical excitement when enemies are about.
  • Quick Play mode for shorter, more condensed play sessions.
  • Custom Games so you can play the game exactly the way you want to.
  • Shareable death cards document your run and how it ended. Load these in the game for stats or to play using the same seed and settings.
  • Spend death cards to start your next run with items you had when you died.
  • Beating the game gives a victory card which can be used to play a new game+ mode where you start over with your items, abilities, or both.
  • Detailed tooltips.
  • Line of sight and fog of war systems.
  • Cratefish and balls of yarn currencies.
  • Randomly generated dungeon floors.
  • Several types of lootable containers and chests.
  • Single-file save and resume with permadeath.
  • Full options menu including key rebinding and resolution options.
  • Multiple monitor support and borderless windowed fullscreen.
  • Color-blind modes (deuteranopia, protanopia and tritanopia), optional high contrast font, and adjustable brightness.
  • 12 retro mode filters to find and unlock.

Gameplay

In MidBoss you play a weak monster in a dungeon: an imp. The imp is not noteworthy at all, beaten by simple skeletons or zombies, except that it has the ability to possess other creatures after it kills them. To progress through the game you level up and put points into four meta attributes (Violence, Cruelty, Relentlessness and Adamancy) which govern your playstyle. How these attributes come to expression in the core attributes (actually used to determine gameplay effects) varies depending on the multipliers of your current form. By unlocking new forms you gain access to their improved multipliers, and as you level those forms up you can unlock new abilities.

Screenshots

[1]

[2]

[3]

[4]

[5]

[6]

[7]

[8]

[9]

[10]

[11]

[12]

[13]

[14]