Difference between revisions of "Mike's Adventure Game"
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|developer = [[Mike Teixeira]] | |developer = [[Mike Teixeira]] | ||
|theme = [[fantasy]] | |theme = [[fantasy]] | ||
|influences = [[Rogue]] | |influences = [[Rogue]], [[Hack]] | ||
|status = | |status = | ||
|released = 1988 | |released = 1988 | ||
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''MAG is a visual adventuring game where you (our hero) must delve deeply into an ancient, abandoned dungeon. There you must seek out the magical Sudbury Sapphire and return safely back to the surface with it.'' | ''MAG is a visual adventuring game where you (our hero) must delve deeply into an ancient, abandoned dungeon. There you must seek out the magical Sudbury Sapphire and return safely back to the surface with it.'' | ||
It is somewhere between the complexity of the original [[rogue]] and that of [[hack]]. It does not have special levels, pets, or shops like hack, but unlike rogue, (and like hack) , monsters have similar abilities to the player, such as the ability to use items | It is somewhere between the complexity of the original [[rogue]] and that of [[hack]]. It does not have special levels, pets, or shops like hack, but unlike rogue, (and like hack) , monsters have similar abilities to the player, such as the ability to use items or stumble onto traps. The monster names are also different from those of rogue. Like the PC version of rogue, it uses the extended character set to produce "pseudo-graphics". | ||
== Game related links == | == Game related links == | ||
* [http://groups.google.com/group/rec.games.roguelike.development/msg/23e17f87787c5d23 Mini FAQ] | * [http://groups.google.com/group/rec.games.roguelike.development/msg/23e17f87787c5d23 Mini FAQ] | ||
* [http://sourceforge.net/projects/mikesadvgame/ Windows Port] | * [http://sourceforge.net/projects/mikesadvgame/ Windows Port] | ||
* [http://www.freewebs.com/drussell/ MAGHD and FlashMAG] A DirectX-based Windows port and a playable-online Flash version, both by Donnie Russell (dead link) | |||
* [https://donnierussellii.github.io/JSMikesAdvGame.html JSMikesAdvGame] JavaScript-based replacement for FlashMAG | |||
* [https://coredumpcentral.org/roguelikes.html Download MAGHD at coredumpcentral.org] | |||
{{stub}} | {{stub}} |
Latest revision as of 18:52, 23 January 2020
Mike's Adventure Game | |
---|---|
Stable game | |
Developer | Mike Teixeira |
Theme | fantasy |
Influences | Rogue, Hack |
Released | 1988 (?) |
Updated | (?) |
Licensing | |
P. Language | C |
Platforms | DOS |
Interface | Color ASCII text |
Game Length | unknown |
Official site of Mike's Adventure Game |
MAG is a visual adventuring game where you (our hero) must delve deeply into an ancient, abandoned dungeon. There you must seek out the magical Sudbury Sapphire and return safely back to the surface with it. It is somewhere between the complexity of the original rogue and that of hack. It does not have special levels, pets, or shops like hack, but unlike rogue, (and like hack) , monsters have similar abilities to the player, such as the ability to use items or stumble onto traps. The monster names are also different from those of rogue. Like the PC version of rogue, it uses the extended character set to produce "pseudo-graphics".
- Mini FAQ
- Windows Port
- MAGHD and FlashMAG A DirectX-based Windows port and a playable-online Flash version, both by Donnie Russell (dead link)
- JSMikesAdvGame JavaScript-based replacement for FlashMAG
- Download MAGHD at coredumpcentral.org
- This page is a stub. Please help RogueBasin by expanding it. Click here to edit this page.