Difference between revisions of "NLarn"
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{{game- | {{ | ||
game-stable | |||
|name = NLarn | |||
|developer = [[Joachim de Groot]] | |developer = [[Joachim de Groot]] | ||
|theme = Fantasy | |theme = [[Fantasy]] | ||
|influences = [[Larn]] | |influences = [[Larn]] | ||
|released = Jul 13, 2009 | |released = Jul 13, 2009 | ||
|updated = | |relver = 0.3 | ||
|updated = May 23, 2020 | |||
|updver = 0.7.6 | |||
|licensing = [[GPL]] | |licensing = [[GPL]] | ||
|language = [[C]] | |language = [[C]] | ||
|platforms = [[Linux]], [[Windows]], [[Mac OS X]], [[FreeBSD]] | |platforms = [[Linux]], [[Windows]], [[Mac OS X]], [[FreeBSD]] | ||
|interface = ASCII | |interface = [[ASCII]], [[Keyboard]] | ||
|length = | |length = ~3 hours | ||
|site = | |site = https://nlarn.github.io/ | ||
}} | }} | ||
A rewrite of the classic Roguelike [[Larn]] from scratch. NLarn tries to maintain the atmosphere and story of the last version of Larn (12.3) while improving game-play and the user experience. Only a few of the additions of [[Ularn]] have been included. | A rewrite of the classic Roguelike [[Larn]] from scratch. NLarn tries to maintain the atmosphere and story of the last version of Larn (12.3) while improving game-play and the user experience. Only a few of the additions of [[Ularn]] have been included. | ||
Very noticeable differences to Larn so far include: | Very noticeable differences to Larn so far include: | ||
* | * Colour and effects | ||
* | * A real town with inhabitants | ||
* | * Improved and simplified user interface | ||
* | * Extremely different item handling | ||
* Ranged weapons | |||
The goal of the game is to find the potion to cure the player's daughter of the illness ''diantrorithis''. The game consists of a home town, and two dungeons: the caverns of Larn and the volcano. The potion is hidden inside the volcano, which is unfortunately populated by dragons and demons. To be able to fight the latter, the player has to gain experience and wealth by fighting through the caverns. The equipment to be found in the caverns allows the player to survive in the volcano. The gold that can be found enables the player to take some courses in school to increase the primary attributes. | |||
== Related links == | |||
[http:// | * [http://www.roguetemple.com/2011/01/28/arrp-2010-nlarn/ Review on ''Temple of the Roguelike''] | ||
[ | [[Category:Featured Roguelikes]] | ||
[[Category:Open source]] |
Latest revision as of 07:37, 23 May 2020
NLarn | |
---|---|
Stable game | |
Developer | Joachim de Groot |
Theme | Fantasy |
Influences | Larn |
Released | Jul 13, 2009 (0.3) |
Updated | May 23, 2020 (0.7.6) |
Licensing | GPL |
P. Language | C |
Platforms | Linux, Windows, Mac OS X, FreeBSD |
Interface | ASCII, Keyboard |
Game Length | ~3 hours |
Official site of NLarn |
A rewrite of the classic Roguelike Larn from scratch. NLarn tries to maintain the atmosphere and story of the last version of Larn (12.3) while improving game-play and the user experience. Only a few of the additions of Ularn have been included.
Very noticeable differences to Larn so far include:
- Colour and effects
- A real town with inhabitants
- Improved and simplified user interface
- Extremely different item handling
- Ranged weapons
The goal of the game is to find the potion to cure the player's daughter of the illness diantrorithis. The game consists of a home town, and two dungeons: the caverns of Larn and the volcano. The potion is hidden inside the volcano, which is unfortunately populated by dragons and demons. To be able to fight the latter, the player has to gain experience and wealth by fighting through the caverns. The equipment to be found in the caverns allows the player to survive in the volcano. The gold that can be found enables the player to take some courses in school to increase the primary attributes.