Difference between revisions of "POWDER/Other"
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Latest revision as of 14:38, 16 September 2020
POWDER homepage : POWDER Gameplay
Artifacts
On occasion, an item will be found that is already named and has special properties. These artifact items add to a player's score at the end of the game.
Special Effects
Artifacts can be generated with a variety of special effects/attributes, including:
- Acid resistance
- Aflame
- Break wall
- Bleeding
- Breathless
- Cold resistance
- Extra melee damage (various types)
- on armor, these fall under Improvised attacks
- Extra thrown damage (various types)
- Fast
- Fire resistance
- Freedom
- Invisible
- Jump
- Life saved
- Light (with a radius of 2, 3, or 4)
- Magic drained
- Missing a finger
- Noisy
- Non-regeneratable
- Poison resistance
- Polymorph
- Position fixed
- Reflective
- Regeneration
- Search
- See invisible
- Shock resistance
- Sleep resistance
- Speed
- Stoning resistance
- Telepathic
- Teleport
- Teleport control
- Unchanging
- Vulnerable to Acid
- Vulnerable to Cold
- Vulnerable to Fire
- Vulnerable to Physical Attacks
- Walk on Water
- Warning
Names
Artifact names are generated by randomly linking 2 or 3 of the following parts (among others - list is not currently exhaustive):
- Amy
- Bar
- Baz
- Brask
- Froody
- Frost
- Klay
- Oma
- Orc
- Relat
- Slug
- Shock
- Smash
- Tree
- Trey
- Upa
- Wang
- Were
- Whiz
- Wor
- Yyz
- Zub
Special Staffs
There are a few staffs that may be found in the depths of the cavernous passages , as well. These staffs allow the user to cast a wide variety of spells - providing of course that you have the mana available.
Basic Forms
- Crook
- Bejeweled Staff
- Gnarly Staff
- Iron-shod Staff
- Wooden Staff
Identified Forms
Staff of Bolts
Staff of Death
Staff of Destruction
Staff of Healing
Utility Staff