Difference between revisions of "Realms of the Lost"
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|influences = [[Lovecraft]], [[Dungeons_and_Dragons | d20]] | |influences = [[Lovecraft]], [[Dungeons_and_Dragons | d20]] | ||
|released = Nov 2021 | |released = Nov 2021 | ||
|relver = Alpha | |relver = Alpha 1 | ||
|updated = 20th Nov 2021 | |updated = 20th Nov 2021 | ||
|updver = Alpha 2 | |updver = Alpha 2 | ||
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Realms of the Lost is a cosmic horror roguelike made with Unity set in 17th century. | Realms of the Lost is a cosmic horror roguelike made with Unity set in 17th century. | ||
=== Key Features === | |||
* First person 3D | |||
* Turn-based | |||
* Grid-based | |||
* Sword & Sorcery & Firearms | |||
* Sanity mechanics | |||
* Procedural dungeon with hand-crafted special locations | |||
=== Classes === | === Classes === |
Revision as of 11:38, 29 November 2021
Realms of the Lost | |
---|---|
Stable game | |
Developer | Aukustus |
Theme | Cosmic Horror, Fantasy, Late Medieval |
Influences | Lovecraft, d20 |
Released | Nov 2021 (Alpha 1) |
Updated | 20th Nov 2021 (Alpha 2) |
Licensing | Freeware, Closed Source |
P. Language | Unity 3D |
Platforms | Windows |
Interface | Keyboard, Mouse |
Game Length | 2+ hours |
Official site of Realms of the Lost |
Realms of the Lost is a cosmic horror roguelike made with Unity set in 17th century.
Key Features
- First person 3D
- Turn-based
- Grid-based
- Sword & Sorcery & Firearms
- Sanity mechanics
- Procedural dungeon with hand-crafted special locations
Classes
- Soldier
- Duelist
- Alchemist
- Heretic
Platforms
- Windows