Difference between revisions of "EverSector"
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(Update features, links, screenshots, and licensing information.) |
(2022 update) |
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{{game- | {{game-defunct | ||
|name = EverSector | |name = EverSector | ||
|developer = | |developer = Aaron Friesen | ||
|theme = | |theme = Space, Simulation | ||
|influences = | |influences = None | ||
|released = 28 Jun 2017 | |released = 28 Jun 2017 | ||
|updated = | |relver = 0.5 | ||
|licensing = | |updated = 25 Feb 2022 | ||
|language = [[Java]] | |updver = 0.7.2 | ||
|platforms = | |licensing = [[GPL]] v3 | ||
|interface = | |language = [[Java]] | ||
|length = | |platforms = [[Java]] | ||
|site = https:// | |interface = [[AsciiPanel]], [[Keyboard]] | ||
|length = [[Open ended]] | |||
|site = https://frie.dev/eversector | |||
}} | }} | ||
EverSector is | EverSector is an open-ended space simulation roguelike where the player pilots a starship through a procedurally generated galaxy. | ||
It is written in [[Java]] using [[AsciiPanel]], [[AsciiPanelWindowingToolkit|APWT]], and [[SquidLib]]. | |||
== Features == | == Features == | ||
* Infinite, | * Infinite, procedural universe of discrete galaxies | ||
* | * Star systems with space stations, planets, and other ships | ||
* Terrain generation on planets | * Terrain generation on planets | ||
* | * Ship customization with modules, weapons, and storage units | ||
* NPC ships | * NPC ships that behave like the player | ||
* | * Factions that own territory and ships | ||
* Faction leaders who can rise to power through elections or coups | * Faction leaders who can rise to power through elections or coups | ||
* Fluctuating faction economies and relationships | * Fluctuating faction economies and relationships | ||
* | * Full-color ASCII and simple tiles | ||
* | * Rudimentary saving and loading | ||
* Local leaderboards | |||
* | |||
== Screenshots == | == Screenshots == | ||
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https://img.itch.zone/aW1hZ2UvMTUxODExLzgyODM0NC5wbmc=/original/0%2FLbOH.png | https://img.itch.zone/aW1hZ2UvMTUxODExLzgyODM0NC5wbmc=/original/0%2FLbOH.png | ||
Latest revision as of 00:31, 21 April 2022
EverSector | |
---|---|
Defunct Game | |
Developer | Aaron Friesen |
Theme | Space, Simulation |
Influences | None |
Released | 28 Jun 2017 (0.5) |
Updated | 25 Feb 2022 (0.7.2) |
Licensing | GPL v3 |
P. Language | Java |
Platforms | Java |
Interface | AsciiPanel, Keyboard |
Game Length | Open ended |
Official site of EverSector |
EverSector is an open-ended space simulation roguelike where the player pilots a starship through a procedurally generated galaxy.
It is written in Java using AsciiPanel, APWT, and SquidLib.
Features
- Infinite, procedural universe of discrete galaxies
- Star systems with space stations, planets, and other ships
- Terrain generation on planets
- Ship customization with modules, weapons, and storage units
- NPC ships that behave like the player
- Factions that own territory and ships
- Faction leaders who can rise to power through elections or coups
- Fluctuating faction economies and relationships
- Full-color ASCII and simple tiles
- Rudimentary saving and loading
- Local leaderboards
Screenshots