Difference between revisions of "POWDER/Spellbooks"
Jump to navigation
Jump to search
(additions) |
m |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
==Basic Types== | ==Basic Types== | ||
*Black | |||
*Bloody | |||
*Glass | *Glass | ||
*Gold | *Gold | ||
*Grey | |||
*Leather | *Leather | ||
*Locked | *Locked | ||
Line 11: | Line 14: | ||
*Runed Blue | *Runed Blue | ||
*Runed Grey | *Runed Grey | ||
*Runed Leather | |||
*White | *White | ||
==Identified Types== | |||
===Books of Skills=== | |||
*Book of Bashing | |||
*Book of Blades | |||
*Book of H'ruth | |||
*Book of Sharp Points | |||
*Guide to Armor | |||
*Manual of Armour | |||
*Manual of Guile | |||
===Books of Spells=== | |||
*Familiar Tome | |||
*Shocking Tome | |||
*Tome of Acid | |||
*Tome of Cold | |||
*Tome of Death | |||
*Tome of Divination | |||
*Tome of Earth | |||
*Tome of Fire | |||
*Tome of Force | |||
*Tome of Healing | |||
*Tome of Necromancy | |||
==Details for Books of Skills== | |||
====Book of Bashing==== | |||
*Small Weapons | |||
*Medium Weapons | |||
*Large Weapons | |||
*Blunt Attacks | |||
::*Knock Out - requires Small Weapons & Blunt Attacks | |||
::*Stun - requires Medium Weapons & Blunt Attacks | |||
::*Knockback - requires Large Weapons & Blunt Attacks | |||
====Book of Blades==== | |||
*Small Weapons | |||
*Medium Weapons | |||
*Edged Attacks | |||
::*True Aim - requires Ranged Weapons & Edged Attacks | |||
::*Parry - requires Medium Weapons & Edged Attacks | |||
::*Riposte - requires Small Weapons & Edged Attacks | |||
====Book of H'ruth==== | |||
*Endure Hunger | |||
*Butchery | |||
*Clean Kill | |||
*Charge | |||
*Leap Attack | |||
====Book of Sharp Points==== | |||
*Small Weapons | |||
*Medium Weapons | |||
*Large Weapons | |||
*Ranged Weapons | |||
*Pointed Weapons | |||
::*Bleeding Wounds - requires Small Weapons & Pointed Attacks | |||
::*Disarm - requires Medium Weapons & Pointed Attacks | |||
::*Impale - requires Large Weapons & Pointed Attacks | |||
::*Ricochet - requires Ranged Weapons & Pointed Attacks | |||
====Guide to Armour==== | |||
*Cloth Armour | |||
:*Leather Armour - requires Cloth Armour | |||
::*Iron Armour - requires Leather Armour | |||
::*Exotic Armour - requires Leather Armour | |||
====Manual of Armour==== | |||
*Helmets | |||
*Shields | |||
*Body Armour | |||
*Boots | |||
====Manual of Guile==== | |||
*Dodge | |||
*Moving Target | |||
*Search | |||
*Evade Traps | |||
*Dual Wield | |||
:*Ambidextrous - requires Dual Wield | |||
*Ranged Weapons | |||
*Improvised Attack | |||
==Details for Books of Spells== | |||
The amount of mana needed to cast the spell is given in parentheses. | |||
====Familiar Tome==== | |||
*'''[[POWDER/Heal|Heal]]''' (10) | |||
*'''[[POWDER/Summon Familiar|Summon Familiar]]''' (10 + 250 Experience) | |||
:*'''[[POWDER/Transfer Knowledge|Transfer Knowledge]]''' (15 + 250 Experience) - requires Summon Familiar | |||
*'''[[POWDER/Teleport|Teleport]]''' (10) | |||
:*'''[[POWDER/Fetch|Fetch]]''' (10) - requires Teleport | |||
*'''[[POWDER/Track|Track]]''' (10) | |||
*'''[[POWDER/Diagnose|Diagnose]]''' (10) | |||
:*'''[[POWDER/Possess|Possess]]''' (20) - requires Diagnose | |||
====Shocking Tome==== | |||
*'''[[POWDER/Magic Missile|Magic Missile]]''' (5) | |||
*'''[[POWDER/Spark|Spark]]''' (8) | |||
::*'''[[POWDER/Lightning Bolt|Lightning Bolt]]''' (30) - requires Magic Missile & Spark | |||
::::*'''[[POWDER/Chain Lightning|Chain Lightning]]''' (50) - requires Lightning Bolt & Direct Wind | |||
*'''[[POWDER/Direct Wind|Direct Wind]]''' (5) | |||
====Tome of Acid==== | |||
*'''[[POWDER/Acid Splash|Acid Splash]]''' | |||
::*'''[[POWDER/Acidic Mist|Acidic Mist]]''' - requires Acid Splash & Direct Wind | |||
:::*'''[[POWDER/Acid Pool|Acid Pool]]''' - requires Acidic Mist | |||
::*'''[[POWDER/Mind Acid|Mind Acid]]''' - requires Acid Splash & Poison Item | |||
:::*'''[[POWDER/Corrosive Explosion|Corrosive Explosion]]''' - requires Acidic Mist | |||
::*'''[[POWDER/Disintegrate|Disintegrate]]''' - requires Acid Splash & Force Bolt | |||
*'''[[POWDER/Direct Wind|Direct Wind]]''' (5) | |||
====Tome of Cold==== | |||
*'''[[POWDER/Magic Missile|Magic Missile]]''' (5) | |||
*'''[[POWDER/Chilling Touch|Chilling Touch]]''' | |||
::*'''[[POWDER/Frost Bolt|Frost Bolt]]''' - requires Magic Missile & Chilling Touch | |||
::*'''[[POWDER/Living Frost|Living Frost]]''' - requires Direct Wind & Chilling Touch | |||
:::*'''[[POWDER/Blizzard|Blizzard]]''' - requires Living Frost | |||
*'''[[POWDER/Direct Wind|Direct Wind]]''' (5) | |||
== | ====Tome of Death==== | ||
* | *'''[[POWDER/Magic Missile|Magic Missile]]''' (5) | ||
*Necromancy | *'''[[POWDER/Poison Item|Poison Item]]''' (5) | ||
* | ::*'''[[POWDER/Poison Bolt|Poison Bolt]]''' (15) - requires Magic Missile & Poison Item | ||
::::*'''[[POWDER/Cloud Kill|Cloud Kill]]''' (30) - requires Poison Bolt & Divine Wind | |||
:::::*'''[[POWDER/Finger of Death|Finger of Death]]''' (40) - requires Poison Bolt & Ghastify | |||
====Tome of Divination==== | |||
*'''[[POWDER/Light|Light]]''' (5) | |||
:*'''[[POWDER/Magic Map|Magic Map]]''' - requires Light | |||
*'''[[POWDER/Detect Curse|Detect Curse]]''' (10) | |||
:*'''[[POWDER/Identify|Identify]]''' - requires Detect Curse | |||
*'''[[POWDER/Knock|Knock]]''' | |||
*'''[[POWDER/Track|Track]]''' | |||
*'''[[POWDER/Diagnose|Diagnose]]''' | |||
*'''[[POWDER/Wizard's Eye|Wizard's Eye]]''' | |||
====Tome of Earth==== | |||
*'''[[POWDER/Dig|Dig]]''' (10) | |||
:*'''[[POWDER/Create Pit|Create Pit]]''' (15) - requires Dig | |||
:*'''[[POWDER/Rolling Boulder|Rolling Boulder]]''' (20) - requires Dig | |||
:*'''[[POWDER/Entomb|Entomb]]''' (20) - requires Dig | |||
:*'''[[POWDER/Petrify|Petrify]]''' (40) - requires Dig | |||
*'''[[POWDER/Grow Forest|Grow Forest]]''' (10) | |||
*'''[[POWDER/Down Pour|Down Pour]]''' (10) | |||
====Tome of Fire==== | |||
*'''[[POWDER/Magic Missile|Magic Missile]]''' (5) | |||
*'''[[POWDER/Flash|Flash]]''' | |||
:*'''[[POWDER/Sticky Flames|Sticky Flames]]''' - requires Flash | |||
::*'''[[POWDER/Fire Ball|Fire Ball]]''' - requires Flash & Magic Missile | |||
::*'''[[POWDER/Flame Strike|Flame Strike]]''' - requires Flash & Major Heal | |||
::::*'''[[POWDER/Sunfire|Sunfire]]''' - requires Fireball & Direct Wind | |||
====Tome of Force==== | |||
*'''[[POWDER/Force Bolt|Force Bolt]]''' (10) | |||
:*'''[[POWDER/Force Wall|Force Wall]]''' (20) - requires Force Bolt | |||
*'''[[POWDER/Teleport|Teleport]]''' (10, 20 with control) | |||
:*'''[[POWDER/Blink|Blink]]''' - requires Teleport | |||
:*'''[[POWDER/Fetch|Fetch]]''' - requires Teleport | |||
*'''[[POWDER/Preserve|Preserve]]''' | |||
*'''[[POWDER/Direct Wind|Direct Wind]]''' (5) | |||
====Tome of Healing==== | |||
*'''[[POWDER/Regenerate|Regenerate]]''' (5) | |||
:*'''[[POWDER/Slow Poison|Slow Poison]]''' (5) - requires Regenerate | |||
*'''[[POWDER/Heal|Heal]]''' (10) | |||
:*'''[[POWDER/Cure Poison|Cure Poison]]''' (20) - requires Heal | |||
:*'''[[POWDER/Major Heal|Major Heal]]''' (20) - requires Heal | |||
::*'''[[POWDER/Resurrect|Resurrect]]''' (50 + 100 Experience) - requires Major Heal and Cure Poison | |||
*'''[[POWDER/Diagnose|Diagnose]]''' (10) | |||
====Tome of Necromancy==== | |||
*'''[[POWDER/Raise Undead|Raise Undead]]''' (10) | |||
:*'''[[POWDER/Reclaim Soul|Reclaim Soul]]''' (10) - requires Raise Undead | |||
::*'''[[POWDER/Dark Ritual|Dark Ritual]]''' (20) - requires Reclaim Soul | |||
:*'''[[POWDER/Ghastify|Ghastify]]''' (20) - requires Raise Undead | |||
::*'''[[POWDER/Bind Soul|Bind Soul]]''' (30) - requires Ghastify | |||
:::*'''[[POWDER/Soul Suck|Soul Suck]]''' (30) - requires Bind Soul | |||
*'''[[POWDER/Summon Imp|Summon Imp]]''' (10) | |||
:*'''[[POWDER/Summon Demon|Summon Demon]]''' (30) - requires Summon Imp | |||
*'''[[POWDER/Diagnose|Diagnose]]''' (10) | |||
:*'''[[POWDER/Possess|Possess]]''' (20) - requires Diagnose | |||
[[Category:POWDER]] |
Latest revision as of 19:25, 21 March 2009
POWDER homepage : POWDER Gameplay
Basic Types
- Black
- Bloody
- Glass
- Gold
- Grey
- Leather
- Locked
- Plaid
- Purple
- Red
- Runed Blue
- Runed Grey
- Runed Leather
- White
Identified Types
Books of Skills
- Book of Bashing
- Book of Blades
- Book of H'ruth
- Book of Sharp Points
- Guide to Armor
- Manual of Armour
- Manual of Guile
Books of Spells
- Familiar Tome
- Shocking Tome
- Tome of Acid
- Tome of Cold
- Tome of Death
- Tome of Divination
- Tome of Earth
- Tome of Fire
- Tome of Force
- Tome of Healing
- Tome of Necromancy
Details for Books of Skills
Book of Bashing
- Small Weapons
- Medium Weapons
- Large Weapons
- Blunt Attacks
- Knock Out - requires Small Weapons & Blunt Attacks
- Stun - requires Medium Weapons & Blunt Attacks
- Knockback - requires Large Weapons & Blunt Attacks
Book of Blades
- Small Weapons
- Medium Weapons
- Edged Attacks
- True Aim - requires Ranged Weapons & Edged Attacks
- Parry - requires Medium Weapons & Edged Attacks
- Riposte - requires Small Weapons & Edged Attacks
Book of H'ruth
- Endure Hunger
- Butchery
- Clean Kill
- Charge
- Leap Attack
Book of Sharp Points
- Small Weapons
- Medium Weapons
- Large Weapons
- Ranged Weapons
- Pointed Weapons
- Bleeding Wounds - requires Small Weapons & Pointed Attacks
- Disarm - requires Medium Weapons & Pointed Attacks
- Impale - requires Large Weapons & Pointed Attacks
- Ricochet - requires Ranged Weapons & Pointed Attacks
Guide to Armour
- Cloth Armour
- Leather Armour - requires Cloth Armour
- Iron Armour - requires Leather Armour
- Exotic Armour - requires Leather Armour
Manual of Armour
- Helmets
- Shields
- Body Armour
- Boots
Manual of Guile
- Dodge
- Moving Target
- Search
- Evade Traps
- Dual Wield
- Ambidextrous - requires Dual Wield
- Ranged Weapons
- Improvised Attack
Details for Books of Spells
The amount of mana needed to cast the spell is given in parentheses.
Familiar Tome
- Heal (10)
- Summon Familiar (10 + 250 Experience)
- Transfer Knowledge (15 + 250 Experience) - requires Summon Familiar
- Teleport (10)
- Fetch (10) - requires Teleport
- Possess (20) - requires Diagnose
Shocking Tome
- Magic Missile (5)
- Spark (8)
- Lightning Bolt (30) - requires Magic Missile & Spark
- Chain Lightning (50) - requires Lightning Bolt & Direct Wind
- Direct Wind (5)
Tome of Acid
- Acidic Mist - requires Acid Splash & Direct Wind
- Acid Pool - requires Acidic Mist
- Mind Acid - requires Acid Splash & Poison Item
- Corrosive Explosion - requires Acidic Mist
- Disintegrate - requires Acid Splash & Force Bolt
- Direct Wind (5)
Tome of Cold
- Frost Bolt - requires Magic Missile & Chilling Touch
- Living Frost - requires Direct Wind & Chilling Touch
- Blizzard - requires Living Frost
- Direct Wind (5)
Tome of Death
- Magic Missile (5)
- Poison Item (5)
- Poison Bolt (15) - requires Magic Missile & Poison Item
- Cloud Kill (30) - requires Poison Bolt & Divine Wind
- Finger of Death (40) - requires Poison Bolt & Ghastify
Tome of Divination
- Light (5)
- Magic Map - requires Light
- Detect Curse (10)
- Identify - requires Detect Curse
Tome of Earth
- Dig (10)
- Create Pit (15) - requires Dig
- Rolling Boulder (20) - requires Dig
- Entomb (20) - requires Dig
- Petrify (40) - requires Dig
- Grow Forest (10)
- Down Pour (10)
Tome of Fire
- Magic Missile (5)
- Flash
- Sticky Flames - requires Flash
- Fire Ball - requires Flash & Magic Missile
- Flame Strike - requires Flash & Major Heal
- Sunfire - requires Fireball & Direct Wind
Tome of Force
- Force Bolt (10)
- Force Wall (20) - requires Force Bolt
- Teleport (10, 20 with control)
- Preserve
- Direct Wind (5)
Tome of Healing
- Regenerate (5)
- Slow Poison (5) - requires Regenerate
- Heal (10)
- Cure Poison (20) - requires Heal
- Major Heal (20) - requires Heal
- Resurrect (50 + 100 Experience) - requires Major Heal and Cure Poison
- Diagnose (10)
Tome of Necromancy
- Raise Undead (10)
- Reclaim Soul (10) - requires Raise Undead
- Dark Ritual (20) - requires Reclaim Soul
- Ghastify (20) - requires Raise Undead
- Summon Imp (10)
- Summon Demon (30) - requires Summon Imp
- Diagnose (10)
- Possess (20) - requires Diagnose