Difference between revisions of "Roguelike Library For Perl"
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m (It seems a little odd to me that items like this have to go in _game_-beta.) |
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{{game-beta| name = Roguelike Library for Perl | {{game-beta| name = Roguelike Library for Perl | ||
|developer = erik aronesty | |developer = erik aronesty | ||
|influences = Crawl | |influences = [[Crawl]] | ||
|theme = Any | |theme = Any | ||
|updated = 2008-12-29 | |updated = 2008-12-29 | ||
|released = n/a | |released = n/a | ||
|language = | |language = [[Perl]] | ||
|platforms = All | |platforms = All | ||
|length = n/a | |length = n/a | ||
|licensing = Open Source | |licensing = [[Open Source]] | ||
|features = Roguelike Library | |features = Roguelike Library | ||
|interface = [[ASCII]], [[Tiles]], Keyboard, Mouse | |interface = [[ASCII]], [[Tiles]], Keyboard, Mouse | ||
Line 15: | Line 15: | ||
Modular, easy to use Perl library for developing Roguelike Games. | Modular, easy to use Perl library for developing Roguelike Games. Also useful if you're just looking for info on console handling, line-of-sight. Somewhat documented using POD. | ||
== Introduction == | == Introduction == | ||
Line 29: | Line 29: | ||
* autoexplore | * autoexplore | ||
* mob (mobile creatures & characters) management | * mob (mobile creatures & characters) management | ||
* item management | |||
* 2 kinds of map generation | * 2 kinds of map generation | ||
* | * mutli-player network game mode | ||
* support for curses, win32 console and ansi | * support for curses, win32 console and pure-perl ansi | ||
== Links == | == Links == | ||
* [http://sourceforge.net/ | * [http://rll-pm.sourceforge.net/ Project Main Page] | ||
* [http://sourceforge.net/ | * [http://search.cpan.org/~earonesty/Roguelike-Utils/ CPAN Listing & Docs] | ||
* [http://rll-pm.svn.sourceforge.net/ Subversion Repository] | |||
[[Category:Library]] |
Latest revision as of 18:14, 24 March 2009
Roguelike Library for Perl | |
---|---|
Beta Project | |
Developer | erik aronesty |
Theme | Any |
Influences | Crawl |
Released | n/a |
Updated | 2008-12-29 |
Licensing | Open Source |
P. Language | Perl |
Platforms | All |
Interface | ASCII, Tiles, Keyboard, Mouse |
Game Length | n/a |
Official site of Roguelike Library for Perl |
Modular, easy to use Perl library for developing Roguelike Games. Also useful if you're just looking for info on console handling, line-of-sight. Somewhat documented using POD.
Introduction
The purpose of this library will be to provide cross-platform terminal, line of sight, and other basic management features for the perl roguelike developer.
Features
Currently this library provides the following :
- line of sight
- shortest-path finding
- autoexplore
- mob (mobile creatures & characters) management
- item management
- 2 kinds of map generation
- mutli-player network game mode
- support for curses, win32 console and pure-perl ansi