Difference between revisions of "Gileba Angband"

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(some information gleaned from changelog; description by author)
 
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{{angband-variant-beta | name = Gileba Angband (GilAngband)
{{angband-variant-defunct | name = Gileba Angband (GilAngband)
| developer =  
| developer = Gileba
| parent = 2.8.3
| parent = Vanilla 3.0.5
| theme =  
| theme =  
| released = Sep 08, 2004 (0.1.0)
| released = Sep 08, 2004 (0.1.0)
| updated =  
| updated = --
| download =  
| download = [http://sourceforge.net/projects/gilangband/files/ browse files]
| site = http://sourceforge.net/projects/gilangband/
| site = http://sourceforge.net/projects/gilangband/
}}{{stub}}
}}
 
'''GilAngband''' incorporates some things from [[EyAngband]] and includes Monster Lite patch by Andrew White. Changes in this variant that are not application of a patch are relatively minor: tweaking of default options, reordering monsters in edit files and removal of unused flags and object types. Door to player home is represented by regular "+" instead of "8". Gileba Angband had only one release.
 
Author writes on [http://www.thangorodrim.net/gilangband.html Thangorodrim] variant page:
 
''I'm not sure yet in what particular way this variant will grow, but I think i will emphasise on enhancements that either make the game itself more enjoyable (such as the squelch-patch) or more realistic (such as the "monster-lite patch" and the "artifact memory-patch"). Any ideas are welcome, though I'm pretty new to programming in C so I can't promise I will be able to implement it. I will always try if I like the idea, off course.''

Latest revision as of 12:16, 18 August 2009

Gileba Angband (GilAngband)
Angband Variant
Developer Gileba
Based on Vanilla 3.0.5
Theme
Released Sep 08, 2004 (0.1.0)
Updated --
Download browse files

Official site


GilAngband incorporates some things from EyAngband and includes Monster Lite patch by Andrew White. Changes in this variant that are not application of a patch are relatively minor: tweaking of default options, reordering monsters in edit files and removal of unused flags and object types. Door to player home is represented by regular "+" instead of "8". Gileba Angband had only one release.

Author writes on Thangorodrim variant page:

I'm not sure yet in what particular way this variant will grow, but I think i will emphasise on enhancements that either make the game itself more enjoyable (such as the squelch-patch) or more realistic (such as the "monster-lite patch" and the "artifact memory-patch"). Any ideas are welcome, though I'm pretty new to programming in C so I can't promise I will be able to implement it. I will always try if I like the idea, off course.