Difference between revisions of "Invader Tactics"
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|released = Apr 4 2009 | |released = Apr 4 2009 | ||
|updated = | |updated = | ||
|licensing = | |licensing = | ||
|language = [[Lisp]] | |language = [[Common Lisp|Lisp]] | ||
|platforms = [[Linux]], [[Windows]] | |platforms = [[Linux]], [[Windows]] | ||
|interface = | |interface = | ||
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Invader Tactics is a pre-alpha sci-fi roguelike where you must manage health, oxygen, energy units, and other stats in an airless environment full of psychotic robots. Windows and Linux so far, Mac OSX in the works. | Invader Tactics is a pre-alpha sci-fi roguelike where you must manage health, oxygen, energy units, and other stats in an airless environment full of psychotic robots. Windows and Linux so far, Mac OSX in the works. | ||
Screenshot: http://dto.github.com/images/scanners3.png |
Latest revision as of 19:37, 19 April 2009
Invader Tactics | |
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Alpha Project | |
Developer | David O'Toole |
Theme | sci-fi |
Influences | |
Released | Apr 4 2009 |
Updated | |
Licensing | |
P. Language | Lisp |
Platforms | Linux, Windows |
Interface | |
Game Length | |
Official site of Invader Tactics |
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Invader Tactics is a pre-alpha sci-fi roguelike where you must manage health, oxygen, energy units, and other stats in an airless environment full of psychotic robots. Windows and Linux so far, Mac OSX in the works.
Screenshot: