Difference between revisions of "HotelRL"
Jump to navigation
Jump to search
m |
m |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{game-talkie| name = HotelRL | {{game-talkie| name = HotelRL | ||
|developer = | |developer = [[Timothy Pruett]] | ||
|theme = | |theme = Horror/Modern | ||
|influences = | |influences = | ||
|released = | |released = Not yet | ||
|updated = | |updated = Not yet | ||
|licensing = | |licensing = | ||
|language = | |language = |
Latest revision as of 08:03, 21 April 2009
HotelRL | |
---|---|
Talkie-Talkie Project | |
Developer | Timothy Pruett |
Theme | Horror/Modern |
Influences | |
Licensing | |
P. Language | |
Platforms | |
Interface | |
Game Length | |
[There is no Official site of HotelRL] |
HotelRL (temporary title) is a survival horror roguelike, being developed by Timothy Pruett, which takes place in the creepy hotel that the creator both lives in and works at in real life.
It will revolve around solving mysteries and avoiding combat, as combat will be both rare and deadly. It will feature 2D tiled graphics, and a wonderful soundtrack (provided by the incredibly talented Auric__), coupled with great sound effects. It is unknown when the game will get released.