Difference between revisions of "NLarn"

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{{game-beta| name = NLarn
{{
game-stable
|name = NLarn
|developer = [[Joachim de Groot]]
|developer = [[Joachim de Groot]]
|theme = Fantasy
|theme = [[Fantasy]]
|influences = [[Larn]]
|influences = [[Larn]]
|released = Jul 13, 2009 (0.3)
|released = Jul 13, 2009
|updated = Nov 02, 2009 (0.5)
|relver = 0.3
|updated = May 23, 2020
|updver = 0.7.6
|licensing = [[GPL]]
|licensing = [[GPL]]
|language = [[C]]
|language = [[C]]
|platforms = [[Linux]], [[Windows]], [[FreeBSD]]
|platforms = [[Linux]], [[Windows]], [[Mac OS X]], [[FreeBSD]]
|interface = ASCII
|interface = [[ASCII]], [[Keyboard]]
|length =  
|length = ~3 hours
|site = http://nlarn.sourceforge.net/
|site = https://nlarn.github.io/
}}
}}


A rewrite of Noah Morgan's classic roguelike game [[Larn]].
A rewrite of the classic Roguelike [[Larn]] from scratch. NLarn tries to maintain the atmosphere and story of the last version of Larn (12.3) while improving game-play and the user experience. Only a few of the additions of [[Ularn]] have been included.  


Very noticeable differences to Larn so far include:
* Colour and effects
* A real town with inhabitants
* Improved and simplified user interface
* Extremely different item handling
* Ranged weapons


http://nlarn.sourceforge.net/images/nlarn_0.4.1-screen1_small.png
The goal of the game is to find the potion to cure the player's daughter of the illness ''diantrorithis''. The game consists of a home town, and two dungeons: the caverns of Larn and the volcano. The potion is hidden inside the volcano, which is unfortunately populated by dragons and demons. To be able to fight the latter, the player has to gain experience and wealth by fighting through the caverns. The equipment to be found in the caverns allows the player to survive in the volcano. The gold that can be found enables the player to take some courses in school to increase the primary attributes.


After a battle against a large number of foes (Linux).
== Related links ==


* [http://www.roguetemple.com/2011/01/28/arrp-2010-nlarn/ Review on ''Temple of the Roguelike'']


http://nlarn.sourceforge.net/images/nlarn_0.4.1-screen2_small.png
[[Category:Featured Roguelikes]]
 
[[Category:Open source]]
Drinking a potion of object detection (Windows).

Latest revision as of 07:37, 23 May 2020

NLarn
Stable game
Developer Joachim de Groot
Theme Fantasy
Influences Larn
Released Jul 13, 2009 (0.3)
Updated May 23, 2020 (0.7.6)
Licensing GPL
P. Language C
Platforms Linux, Windows, Mac OS X, FreeBSD
Interface ASCII, Keyboard
Game Length ~3 hours
Official site of NLarn


A rewrite of the classic Roguelike Larn from scratch. NLarn tries to maintain the atmosphere and story of the last version of Larn (12.3) while improving game-play and the user experience. Only a few of the additions of Ularn have been included.

Very noticeable differences to Larn so far include:

  • Colour and effects
  • A real town with inhabitants
  • Improved and simplified user interface
  • Extremely different item handling
  • Ranged weapons

The goal of the game is to find the potion to cure the player's daughter of the illness diantrorithis. The game consists of a home town, and two dungeons: the caverns of Larn and the volcano. The potion is hidden inside the volcano, which is unfortunately populated by dragons and demons. To be able to fight the latter, the player has to gain experience and wealth by fighting through the caverns. The equipment to be found in the caverns allows the player to survive in the volcano. The gold that can be found enables the player to take some courses in school to increase the primary attributes.

Related links