Difference between revisions of "A Quest Too Far"
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|theme = Humour, old age | |theme = Humour, old age | ||
|influences = [[Rogue]] | |influences = [[Rogue]] | ||
|released = | |released = Mar 13th, 2010 | ||
|updated = | |updated = Oct 9th, 2010 | ||
|licensing = [[GPL]] | |licensing = [[GPL]] | ||
|language = [[Cpp|C++]] | |language = [[Cpp|C++]] |
Latest revision as of 17:19, 9 October 2010
A Quest Too Far | |
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7DRL | |
Developer | Geoffrey White |
Theme | Humour, old age |
Influences | Rogue |
Released | Mar 13th, 2010 |
Updated | Oct 9th, 2010 |
Licensing | GPL |
P. Language | C++ |
Platforms | Windows, Linux |
Interface | ASCII via SDL, keyboard |
Game Length | 20 minutes |
Official site of A Quest Too Far |
A Quest Too Far is a coffeebreak roguelike
A Quest Too Far is a 7DRL where you play a veteran adventurer, fighting to overcome monsters despite his age and poor health. Rather than leveling up, you begin powerful and well equipped but your health declines throughout the game.