Difference between revisions of "Caverns of Xaskazien"
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Samildanach (talk | contribs) m (Changed release year from "2004?" to "1995" based on the dev's opening remarks on this video: https://www.youtube.com/watch?v=zmcN7xNpLgY) |
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{{game-stable| name = Caverns of Xaskazien | {{game-stable| name = Caverns of Xaskazien | ||
|developer = [[Jeff Sinasac]] | |developer = [[Jeff Sinasac]] | ||
|theme = [[Fantasy]] | |theme = [[List of roguelikes by theme#Fantasy|Fantasy]] | ||
|influences = | |influences = | ||
|released = | |released = 1995 | ||
|relver = 1.00 | |relver = 1.00 | ||
|updated = Feb 7, 2010 | |updated = Feb 7, 2010 |
Latest revision as of 22:30, 15 October 2014
Caverns of Xaskazien | |
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Stable game | |
Developer | Jeff Sinasac |
Theme | Fantasy |
Influences | |
Released | 1995 (1.00) |
Updated | Feb 7, 2010 (5.00) |
Licensing | Freeware, Closed Source |
P. Language | C, SDL, BOSS library |
Platforms | DOS,Windows |
Interface | Keyboard, Tiles |
Game Length | Medium |
Official site of Caverns of Xaskazien |
Caverns of Xaskazien is an old-style tile-based roguelike that, although the graphics aren't anything to write home about, is surprisingly addictive. It makes good use of sound and is quite feature rich. There are few controls so it is easy to get started and a good choice for the Roguelike newbie but it will take a while to master. It is a 'semi-realtime' game - pause and the game will continue without you. An interesting feature that takes a little getting used to is that monsters fight you in the same square on screen - it looks like they've disappeared but they're actually right on top of you.
Don't wake the sleeping dragons!