Difference between revisions of "Albion"
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Orangy Tang (talk | contribs) (Created page with '{{game-alpha|name = Albion |developer = OrangyTang |theme = Medieval Fantasy |influences = Exile, Shining Force |released = |updated = 24 January 2010 |licensing = [[Fre…') |
Orangy Tang (talk | contribs) |
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|theme = [[Medieval Fantasy]] | |theme = [[Medieval Fantasy]] | ||
|influences = Exile, Shining Force | |influences = Exile, Shining Force | ||
|released = | |released = 24 January 2010 | ||
|updated = | |updated = | ||
|licensing = [[Freeware]], [[Closed Source]] | |licensing = [[Freeware]], [[Closed Source]] | ||
|language = [[Java]] | |language = [[Java]] | ||
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|interface = [[Graphical]] (Orthogonal), [[Mouse]], [[Keyboard]] | |interface = [[Graphical]] (Orthogonal), [[Mouse]], [[Keyboard]] | ||
|length = | |length = | ||
|site = http://www.triangularpixels.com | |site = http://www.triangularpixels.com/games/albion/ | ||
}} | }} | ||
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= Graphics = | = Graphics = | ||
Albion is styled off 16-bit era RPGs, and attempts to be more than just an ASCII roguelike with graphical tiles replacing the characters. Tiles will transition between each other, walls actually have height and all movement and other actions are animated. | Albion is styled off 16-bit era RPGs, and attempts to be more than just an ASCII roguelike with graphical tiles replacing the characters. Tiles will transition between each other, walls actually have height and all movement and other actions are animated. | ||
= Release = | |||
Currently Albion has only had a limited, semi-public release. The first 'proper' release will be for the [[2010 ARRP]]. |
Latest revision as of 22:21, 19 September 2010
Albion | |
---|---|
Alpha Project | |
Developer | OrangyTang |
Theme | Medieval Fantasy |
Influences | Exile, Shining Force |
Released | 24 January 2010 |
Updated | |
Licensing | Freeware, Closed Source |
P. Language | Java |
Platforms | Windows, Mac OS X, Linux |
Interface | Graphical (Orthogonal), Mouse, Keyboard |
Game Length | |
Official site of Albion |
Albion is a graphical roguelike with an emphasis on accessibility while trying not to sacrifice complexity or depth.
Gameplay
Albion is a party-based game where you control up to three different adventurers simultaneously. It is designed to be playable entirely with the mouse, but many commands can also be performed with the keyboard as well.
Graphics
Albion is styled off 16-bit era RPGs, and attempts to be more than just an ASCII roguelike with graphical tiles replacing the characters. Tiles will transition between each other, walls actually have height and all movement and other actions are animated.
Release
Currently Albion has only had a limited, semi-public release. The first 'proper' release will be for the 2010 ARRP.