Difference between revisions of "Splunge"
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|updated = 1 March 2011 | |updated = 1 March 2011 | ||
|language = C++ | |language = C++ | ||
|platforms = [[Linux]] | |platforms = [[Linux]], [[Windows]] | ||
|licensing = [[Open Source]] | |licensing = [[Open Source]] | ||
|features = N/A | |features = N/A | ||
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}} | }} | ||
Splunge is an ASCII Roguelike being developed in C++ using the [[Libtcod]] library. It is currently in development stages and | Splunge is an ASCII Roguelike being developed in C++ using the [[Libtcod]] library. It is currently in early development stages, playable and amusing but still quite basic. Binaries are available from the Sourceforge page for Linux and Windows, but with a bit of kludging it can be compiled on any system capable of using Libtcod. | ||
Current Version: 0.3dev |
Latest revision as of 08:32, 19 March 2011
Splunge | |
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Alpha Project | |
Developer | Guy Paterson-Jones |
Theme | Fantasy |
Influences | Nethack, Crawl |
Released | N/A |
Updated | 1 March 2011 |
Licensing | Open Source |
P. Language | C++ |
Platforms | Linux, Windows |
Interface | ASCII |
Game Length | N/A |
Official site of Splunge |
Splunge is an ASCII Roguelike being developed in C++ using the Libtcod library. It is currently in early development stages, playable and amusing but still quite basic. Binaries are available from the Sourceforge page for Linux and Windows, but with a bit of kludging it can be compiled on any system capable of using Libtcod.
Current Version: 0.3dev