Difference between revisions of "Vicious Orcs"
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* [http://www.zincland.com/7drl/orcs Homepage] | * [http://www.zincland.com/7drl/orcs Homepage] | ||
[[Category:Open source]] |
Latest revision as of 17:42, 16 November 2013
Vicious Orcs | |
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7DRL | |
Developer | Jeff Lait |
Theme | hack & slash |
Influences | Smart Kobold, Angband |
Released | 2011 |
Updated | 2011 (7drl) |
Licensing | open source (BSD), freeware |
P. Language | C++ |
Platforms | Linux, Windows |
Interface | Graphical tiles (which are of characters!), Keyboard |
Game Length | a few hours |
Official site of Vicious Orcs |
About
Vicious Orcs is a Seven Day Roguelike written for the Seventh Annual Seven Day Roguelike Challenge. Coding on this game ceased 168 hours after it started.
Your remote mountain village is snowed in awaiting the pass to clear when an earthquake strikes, revealing a new cave complex. It so happens that tales in the village have told of such a cave complex many generations ago. That time vicious orcs stormed out and attacked the defenseless villagers. This time, you are here.
Since the rest of the villagers are too fearful or too doubtful to make a foray into the caverns, it is up to you to explore their depths and rid the village of this threat.
Vicious Orcs is a game in the Angband style. Except much shorter. Much like Quickband quickened.
Unique/rare features
- One main quest and three sub-quests.
- Active and dynamic town!
- Only six dungeon levels to explore!
- Magical potions and magical rings to find and identify!
Versions and platforms
Vicious Orcs is written in C++ and is available for Windows, Linux. Source code is provided so it may be ported to any platform with libtcod and SDL.
Awards