Difference between revisions of "Castle of the Winds Online"
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{{game-alpha| name = Castle of the Winds Online | {{game-alpha| name = Castle of the Winds Online | ||
|developer = [[ | |developer = [[Leptoon]] | ||
|theme = Medieval | |theme = Medieval | ||
|influences = Castle of the Winds for Windows 3.1 | |influences = Castle of the Winds for Windows 3.1 | ||
|released = | |released = TBA | ||
|updated = | |updated = 10/15/2019 | ||
|licensing = | |licensing = [[Closed Source]] | ||
|language = | |language = HTML5 | ||
|platforms = | |platforms = [[Windows | Windows]] | ||
|interface = | |interface = [[Tiles|Graphical Tiles]], [[Keyboard]], [[Mouse]], Sound Output | ||
|length = N/A | |length = N/A | ||
|site = | |site = https://www.castleotwonline.com/ | ||
}} | }} | ||
'''Description of the original game...''' | |||
"Castle of the Winds is a cult classic RPG for Windows. At the beginning of the game, you have ability points that you can distribute between three characteristics, and you can choose your hero's gender. The storyline is linear and the gameplay and inventory system are cunningly simple. In contrast to the cities, the dungeons are almost monochrome, and the graphics throughout the game are minimalist. It may not look like much, but something about it makes it surprisingly fun. There are two volumes in this game, with only the first volume playable in the shareware version." | |||
https://secure.byond.com/games/hubpic/50737_10676.jpg | |||
From the right: myself, my then co-dev and his friend in August 2012. | |||
'''The Objective''' | |||
The first step is to re-code the original game using a web-based game engine that will be playable in modern web browsers. The second step will be to expand on that recreation with new functionality. | |||
Current Status: Pre-Development | |||
Estimated Projected Completion Date: TBA | |||
'''Historical References''' | |||
These are historical lists of features and functions that were in planning or development in 2012. | |||
https://docs.google.com/spreadsheet/ccc?key=0Aq143hp2GlZidFlXS3RDWWpHdGw2MXRPelZKRmxLa1E&;usp=sharing | |||
https://docs.google.com/drawings/d/19GI3NptOR3_Ul0R6yWI2cH7pQqhxgmrjX9hNHJk5bV0/edit?usp=sharing | |||
[[Category:Open ended roguelikes]] |
Latest revision as of 12:46, 15 October 2019
Castle of the Winds Online | |
---|---|
Alpha Project | |
Developer | Leptoon |
Theme | Medieval |
Influences | Castle of the Winds for Windows 3.1 |
Released | TBA |
Updated | 10/15/2019 |
Licensing | Closed Source |
P. Language | HTML5 |
Platforms | Windows |
Interface | Graphical Tiles, Keyboard, Mouse, Sound Output |
Game Length | N/A |
Official site of Castle of the Winds Online |
Description of the original game...
"Castle of the Winds is a cult classic RPG for Windows. At the beginning of the game, you have ability points that you can distribute between three characteristics, and you can choose your hero's gender. The storyline is linear and the gameplay and inventory system are cunningly simple. In contrast to the cities, the dungeons are almost monochrome, and the graphics throughout the game are minimalist. It may not look like much, but something about it makes it surprisingly fun. There are two volumes in this game, with only the first volume playable in the shareware version."
From the right: myself, my then co-dev and his friend in August 2012.
The Objective
The first step is to re-code the original game using a web-based game engine that will be playable in modern web browsers. The second step will be to expand on that recreation with new functionality.
Current Status: Pre-Development
Estimated Projected Completion Date: TBA
Historical References
These are historical lists of features and functions that were in planning or development in 2012.
https://docs.google.com/drawings/d/19GI3NptOR3_Ul0R6yWI2cH7pQqhxgmrjX9hNHJk5bV0/edit?usp=sharing