Difference between revisions of "@Star Wars"

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{{gameinfo| name = @Star Wars
{{game-alpha| name = @Star Wars
|developer = Roocey
|developer = Andrew Wright (aka roocey)
|theme = Star Wars
|theme = [[List of roguelikes by theme#Science_Fiction|Science Fiction]], [[List of roguelikes by theme#Space|Space]]
|influences = Crawl and many others
|influences = Crawl and many others
|status = Alpha
|status = Alpha
|released = 0.1e - June 30th, 2012
|released = 0.1e - June 30th, 2012
|updated = 0.3b - August 8th, 2012
|updated = 0.6a - December 31st, 2012
|licensing = http://creativecommons.org/licenses/by-nc/3.0/
|licensing = http://creativecommons.org/licenses/by-nc/3.0/
|language = Python
|language = Python 2.7
|platforms = Windows
|platforms = Windows
|interface = Primarily keyboard
|interface = Primarily keyboard
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}}
}}


@Star Wars (alternatively, @Star Wars RL) is a roguelike set in the Star Wars galaxy. Windows downloads are regularly posted on the development blog. The source code is not currently publicly available. Development currently comes in large sweeps. Most version updates include over twenty significant changes.
@Star Wars (alternatively, @Star Wars RL) is a roguelike set in the Star Wars galaxy. Windows downloads are regularly posted on the development blog.  


== Features ==
==Features ==


*D6 system.
*D6 system.
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*Skills that integrate well into the D6 system.
*Skills that integrate well into the D6 system.
*Backgrounds!
*Backgrounds!
New features as of the 0.6 series of updates:
*Mostly solidified combat mechanics
*New item types
*New skills
*Rebuilt species
*Balance work
Planned features:
*More mini-bosses and a better mini-boss system
*A complete dungeon with a definite end point
*"Guaranteed appearance, random location" generation for certain things
*And more!
==History==
This project began as a simple curiosity back around March, 2011. When it began, it was little more than [http://roguebasin.roguelikedevelopment.org/index.php/Complete_Roguelike_Tutorial,_using_python%2Blibtcod Jotaf's tutorial]. Basically the player could walk around, kill rats, and loot potions. While @Star Wars will always have its roots planted in Jotaf's tutorial, the game has ballooned far beyond those simpler days. It now features a complete equipment system, saving & loading, special enemy properties, and, is of course, set in the Star Wars universe instead of a generic fantasy one.

Latest revision as of 02:03, 3 March 2014

@Star Wars
Alpha Project
Developer Andrew Wright (aka roocey)
Theme Science Fiction, Space
Influences Crawl and many others
Released 0.1e - June 30th, 2012
Updated 0.6a - December 31st, 2012
Licensing http://creativecommons.org/licenses/by-nc/3.0/
P. Language Python 2.7
Platforms Windows
Interface Primarily keyboard
Game Length A few minutes currently
Official site of @Star Wars


@Star Wars (alternatively, @Star Wars RL) is a roguelike set in the Star Wars galaxy. Windows downloads are regularly posted on the development blog.

Features

  • D6 system.
  • Diverse species.
  • Skills that integrate well into the D6 system.
  • Backgrounds!

New features as of the 0.6 series of updates:

  • Mostly solidified combat mechanics
  • New item types
  • New skills
  • Rebuilt species
  • Balance work

Planned features:

  • More mini-bosses and a better mini-boss system
  • A complete dungeon with a definite end point
  • "Guaranteed appearance, random location" generation for certain things
  • And more!

History

This project began as a simple curiosity back around March, 2011. When it began, it was little more than Jotaf's tutorial. Basically the player could walk around, kill rats, and loot potions. While @Star Wars will always have its roots planted in Jotaf's tutorial, the game has ballooned far beyond those simpler days. It now features a complete equipment system, saving & loading, special enemy properties, and, is of course, set in the Star Wars universe instead of a generic fantasy one.