Difference between revisions of "User:Lochok"

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Hi. I'm the Lochok. I've been hanging around [[rgrd]] for a while now... and have really achieved very little. I'm the master of both announced, and unannounced vapourware!
Articles I have ported:
Articles I have ported:
*[[Language in Roguelike Games]]
*[[Language in Roguelike Games]]
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*[[Creating a Story]]
*[[Creating a Story]]
*[[The Role of Hunger in Roguelikes]]
*[[The Role of Hunger in Roguelikes]]
*[[Sound and Music]]
*[[Simple Combat in the Dungeon]]
*[[Implicit Facing]]
*[[Programming Roguelike Magic]]
*[[Representing Magick Skills]]
*[[The Gramarye A Magic System for FUDGE]]
*[[Pathfinding]]
*[[Roguelike Intelligence - Stateless AIs]]
*[[Roguelike AI - Doing it the generic way]]
*[[Roguelike Integlligence - Evolving State Machine AIs]]
*[[A Better Monster AI]]
*[[Roguelike Intelligence - Displaced Actions]]
*[[Plug-In Monster AI]]
*[[Quick Pathfinding in a Dungeon]]
*[[Tracking by Scent and Sound]]
*[[Roguelike Intelligence - Intrinsic Information and State Machine AIs]]
*[[Roguelike Intelligence - Genetic Algorithms and Evolving State Machine AIs]]
*[[Implementing interesting townsfolk AI]]
*[[Need driven AI]]
*[[Ratio AI]]
*[[LOS by Odd]]
*[[A Bucket Of LOS]]
*[[Spiral Path FOV]]
*[[FOV using recursive shadowcasting]]
*[[Extremely fast simplified LOS]]
*[[An Efficient Observation Algorithm]]
*[[Simple Line of Sight]]
*[[Isaac__s fast beamcasting LOS]]
*[[Ray-Ttracing Field-Of-View Demo]]
*[[Line of Sight - Tobias Downer]]
*[[Computing LOS for Large Areas]]

Latest revision as of 11:41, 25 February 2007