Difference between revisions of "Rogue Effect"
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(Created page with "{{gameinfo| name = Rogue Effect |developer = Tanthie |theme = scifi |influences = Mass Effect |status = 0.1.0 alpha |released = 2013-11-7 |updated = |licensi...") |
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|developer = [[User:Tanthie|Tanthie]] | |developer = [[User:Tanthie|Tanthie]] | ||
|theme = scifi | |theme = scifi | ||
|influences = Mass Effect | |influences = Mass Effect 3 | ||
|status = | |status = v1.0 | ||
|released = 2013-11- | |released = 2013-11-07 | ||
|updated = | |updated = 2017-09-25 | ||
|licensing = Closed source | |licensing = Closed source | ||
|language = C++ | |language = C++ | ||
|platforms = [[Windows]] | |platforms = [[Windows]] | ||
|interface = [[ASCII]], [[Keyboard]] | |interface = [[ASCII]], [[Keyboard]] | ||
|length = | |length = ~30 mins | ||
|site = http://dowhilecompiling.blogspot.com | |site = http://dowhilecompiling.blogspot.com/p/rogue-effect.html | ||
}} | }} | ||
Rogue Effect is a sci-fi themed 2D ASCII* roguelike based on Mass Effect 3 by BioWare/EA and (more specifically) its multi-player component. (Though Rogue Effect is solely a single-player experience.) | |||
You play as an N7 operative infiltrating a Cerberus base on planet Sanctum. Your goal is to make it through 11 levels while fighting Cerberus forces and completing secondary objectives. |
Latest revision as of 19:18, 25 September 2017
Rogue Effect | |
---|---|
Developer | Tanthie |
Theme | scifi |
Influences | Mass Effect 3 |
Status | v1.0 |
Released | 2013-11-07 |
Updated | 2017-09-25 |
Licensing | Closed source |
P. Language | C++ |
Platforms | Windows |
Interface | ASCII, Keyboard |
Game Length | ~30 mins |
Official site of Rogue Effect |
Rogue Effect is a sci-fi themed 2D ASCII* roguelike based on Mass Effect 3 by BioWare/EA and (more specifically) its multi-player component. (Though Rogue Effect is solely a single-player experience.)
You play as an N7 operative infiltrating a Cerberus base on planet Sanctum. Your goal is to make it through 11 levels while fighting Cerberus forces and completing secondary objectives.