Difference between revisions of "Endless Nights"
Jump to navigation
Jump to search
(Created page with "Endless Nights is a rogue-like RPG with a skills-based system designed to be a create-a-class as you go, which means there are no skill trainers or NPCs to buy abilities from ...") |
Hari Seldon (talk | contribs) |
||
Line 1: | Line 1: | ||
Endless Nights is a rogue-like RPG with a skills-based system designed to be a create-a-class as you go, which means there are no skill trainers or NPCs to buy abilities from (etc.). You play how you want, and the choices you make determine your path. Endless Nights includes random quests, areas, towers, caves, etc. | Endless Nights is a rogue-like RPG with a skills-based system designed to be a create-a-class as you go, which means there are no skill trainers or NPCs to buy abilities from (etc.). You play how you want, and the choices you make determine your path. Endless Nights includes random quests, areas, towers, caves, etc. | ||
[[Category:Roguelike games]] |
Latest revision as of 11:29, 3 March 2014
Endless Nights is a rogue-like RPG with a skills-based system designed to be a create-a-class as you go, which means there are no skill trainers or NPCs to buy abilities from (etc.). You play how you want, and the choices you make determine your path. Endless Nights includes random quests, areas, towers, caves, etc.