Difference between revisions of "Hexatron"
Jump to navigation
Jump to search
Hari Seldon (talk | contribs) |
|||
Line 6: | Line 6: | ||
Reworked in 2014 from a decade-old version that was never really completed[http://www.hexatron.com/hexrogue/index.html]. It has a bunch of new stuff in it, but the monsters are all familiar 'friends'. | Reworked in 2014 from a decade-old version that was never really completed[http://www.hexatron.com/hexrogue/index.html]. It has a bunch of new stuff in it, but the monsters are all familiar 'friends'. | ||
[[Category:Developers]] |
Latest revision as of 10:25, 13 January 2015
I wrote several roguelike applets:
[1]This is the most roguelike of all--it is a few old rogue C version averaged together and converted into a Java applet. I wrote this in 1997 as part of learning Java. Updated to include saving/restoring games. It may be the rogue you remember from 1979. Well, close, anyway.
[2] A hex-tile based rogue, using ancient monsters.
Reworked in 2014 from a decade-old version that was never really completed[3]. It has a bunch of new stuff in it, but the monsters are all familiar 'friends'.