Difference between revisions of "Demon Tactic"

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{{gameinfo| name = Demon Tactic
{{gameinfo| name = Demon Tactic
|developer = Anohin Denis
|developer = Anohin Denis
|theme = Fantasy
|theme = [[Fantasy]]
|influences = [[Adom]], [[Drakefire Chasm]]
|influences = [[Adom]], [[Drakefire Chasm]]
|status = worked alpha
|status = playable alpha
|started = 2014-03-17
|released = 2014-07-08
|released = 2014-07-08
|updated = v.0.27 on 2015-01-27
|updated = v.0.39 on 2016-04-08
|licensing = freeware Closed Source
|licensing = [[Freeware]], [[Closed Source]]
|language = PHP javascript
|language = [[PHP]], [[Javascript]]
|platforms = Playable only online via browser.
|languages = english, russian
|interface = Tile-based
|platforms = [[Browser]]
|interface = Hexagonal, Tile-based
|length = ~3-5 hours
|length = ~3-5 hours
|site = http://demon-tactic.com/
|site = http://demon-tactic.com/
Line 18: Line 20:


== Theme ==
== Theme ==
This is fantasy turn-based roguelike with one character to control. Race of main hero always is demon warlord.  
A fantasy themed turn-based roguelike with skillful demon warlord as playable character.  
This demon trapped in infinite dungeon and can make achieve one of the goals: become king of one of the factions; escape from infinite dungeon; become a god.
Being trapped in infinite dungeon, he can achieve one of game goals - become a king of any faction, escape from dungeon or become a god.
Game can be played only via internet with browser here: [http://demon-tactic.com/ http://demon-tactic.com/].
Some tiles were borrowed from [http://wesnoth.org/ Battle For Wesnoth game].
There are was used many tiles from [http://wesnoth.org/ Battle For Wesnoth game].
'''Game can be played only via internet using browser on [http://demon-tactic.com/ http://demon-tactic.com/].'''
There are also much of poor translation to english.
Unfortunately, current english translation is poorly made, hope you will enjoy Demon Tactics, despite this sad fact.


== Features ==
== Features ==
* Your moral decisions make difference: some factions will help you and some become your enemies;
* Your moral decisions makes difference - some factions will aid you or become your mortal enemies.
* Hard tactical battles with minimum of random influence;
* Hard tactical battles with minimum of random influence.
* Combination of random and pre-created scenarios and maps;
* Combination of random and pre-created scenarios and maps.
* You are not killing machine, sometimes you must retreat and always play cautiously.
* You are not omnipowered killing machine - retreat is a wise option sometimes, play cautiously and outsmart your foes.


== Monster abilities ==
== Monster abilities ==
Monster abilities are pretty numerous and different.
There are wide variety of monsters abilities in the game.
There are classical:
* poison damage over time;
* stunning and confusing attacks;
* ally summoning etc.
But also there are some rare used (and maybe unique) skills:
* explosion with fire or water after death;
* idiot (unit is always confused);
* return (like angels in Doctor Who)
* and others.


== Races / factions ==
Some of them are "classical":
There are 20 races that have their own goals, allies and enemies with each other. Hero can become ally with any of them by helping them and fighting with their enemies.
* Poison damage over time.
* New order;
* Stunning and confusing attacks.
* Holy church;
* Ally summoning and etc.
* Vampires;
Some are rarely used (and maybe unique in some way):
* Orc Legion;
* Explosion of fire or water after death.
* Free farmers;
* Idiot (unit is always confused).
* Saurians;
* Return (like [http://tardis.wikia.com/wiki/Weeping_Angel weeping angels] from "Doctor Who").
* Dwarves;
* And many others.
* Antiquum Cult;
 
* Demons;
== Races and factions ==
* Devils;
There are 20 races and factions that have their own goals, allies and enemies. Hero can become ally with any of them by fighting by their side. There are > 400 monsters that share > 60 different skills and abilities.
* Neutrals;
 
* Dark Legion;
Which side do you want to join? Choose wisely from:
* Necromancers;
* New order
* Dark elves;
* Holy church
* Fiends;
* Vampires
* Steel hive;
* Orc Legion
* Mages Guild;
* Free farmers
* Hexapod Swarm;
* Saurians
* Evil;
* Dwarves
* Hero army.
* Antiquum Cult
* Demons
* Devils
* Neutrals
* Dark Legion
* Necromancers
* Dark elves
* Fiends
* Steel hive
* Mages Guild
* Hexapod Swarm
* Evil
* Hero army


== History of development ==
== History of development ==
Video logs about updates (all versions): https://www.youtube.com/playlist?list=PLpAf-PX-NgmKXoCA1Ai4ey_QoTiCKNJW9
Development diaries for all versions can be found in [https://www.youtube.com/playlist?list=PLpAf-PX-NgmKXoCA1Ai4ey_QoTiCKNJW9 Demon Tactic Dev reports Youtube playlist]
* 0.01 - 17 Mar 2014 - very first version of game;
 
* 0.02 - 23 Mar 2014;
Game development parts.
* 0.03 - 28 Mar 2014;
 
* 0.04 - 31 Mar 2014;
1. Sneaky development:
* 0.05 - 03 Apr 2014;
* 0.01 - 17 Mar 2014 - very first version of game; 0.02 - 23 Mar 2014; 0.03 - 28 Mar 2014; 0.04 - 31 Mar 2014; 0.05 - 03 Apr 2014; 0.06 - 07 Apr 2014; 0.07 - 10 Apr 2014; 0.08 - 12 Apr 2014; 0.09 - 22 Apr 2014; 0.10 - 30 Apr 2014; 0.11 - 08 May 2014; 0.12 - 22 May 2014; 0.13 - 01 Jun 2014; 0.14 - 06 Jun 2014; 0.15 - 10 Jun 2014; 0.16 - 21 Jun 2014; 0.17 - 24 Jun 2014; 0.18 - 28 Jun 2014;
* 0.06 - 07 Apr 2014;
 
* 0.07 - 10 Apr 2014;
2. Alpha version (playable but not fully winnable):
* 0.08 - 12 Apr 2014;
* 0.19 - 08 Jul 2014 (first released online alpha); 0.20 - 16 Jul 2014; 0.21 - 02 Aug 2014; 0.22 - 17 Aug 2014; 0.23 - 07 Sep 2014; 0.24 - 12 Sep 2014; 0.25 - 05 Jan 2015; 0.26 - 09 Jan 2015; 0.27 - 27 Jan 2015; 0.28 - 20 Feb 2015; 0.29 - 22 Mar 2015; 0.30 - 05 May 2015; 0.31 - 06 Jun 2015; 0.32 - 23 Jun 2015; 0.33 - 01 Sep 2015 (cities and slavery added); 0.34 - 06 Sep 2015; 0.35 - 25 Oct 2015; 0.36 - 14 Nov 2015; 0.37 - 06 Dec 2015; 0.38 - 13 Mar 2016; 0.39 - 08 April 2016;
* 0.09 - 22 Apr 2014;
* 0.10 - 30 Apr 2014;
* 0.11 - 08 May 2014;
* 0.12 - 22 May 2014;
* 0.13 - 01 Jun 2014;
* 0.14 - 06 Jun 2014;
* 0.15 - 10 Jun 2014;
* 0.16 - 21 Jun 2014;
* 0.17 - 24 Jun 2014;
* 0.18 - 28 Jun 2014;
* 0.19 - 08 Jul 2014 - first released online alpha;
* 0.20 - 16 Jul 2014;
* 0.21 - 02 Aug 2014;
* 0.22 - 17 Aug 2014;
* 0.23 - 07 Sep 2014;
* 0.24 - 12 Sep 2014;
* 0.25 - 05 Jan 2015;
* 0.26 - 09 Jan 2015;
* 0.27 - 27 Jan 2015;


== Some screenshots: ==
== Screenshots ==
http://demon-tactic.com/img/screens/002.png
http://demon-tactic.com/img/screens/002.png
http://demon-tactic.com/img/screens/006.png
http://demon-tactic.com/img/screens/006.png
http://demon-tactic.com/img/screens/010.png
http://demon-tactic.com/img/screens/010.png
http://demon-tactic.com/img/screens/014.png
http://demon-tactic.com/img/screens/014.png

Latest revision as of 15:19, 8 April 2016

Demon Tactic
Developer Anohin Denis
Theme Fantasy
Influences Adom, Drakefire Chasm
Status playable alpha
Released 2014-07-08
Updated v.0.39 on 2016-04-08
Licensing Freeware, Closed Source
P. Language PHP, Javascript
Platforms Browser
Interface Hexagonal, Tile-based
Game Length ~3-5 hours
Official site of Demon Tactic

Theme

A fantasy themed turn-based roguelike with skillful demon warlord as playable character. Being trapped in infinite dungeon, he can achieve one of game goals - become a king of any faction, escape from dungeon or become a god. Some tiles were borrowed from Battle For Wesnoth game. Game can be played only via internet using browser on http://demon-tactic.com/. Unfortunately, current english translation is poorly made, hope you will enjoy Demon Tactics, despite this sad fact.

Features

  • Your moral decisions makes difference - some factions will aid you or become your mortal enemies.
  • Hard tactical battles with minimum of random influence.
  • Combination of random and pre-created scenarios and maps.
  • You are not omnipowered killing machine - retreat is a wise option sometimes, play cautiously and outsmart your foes.

Monster abilities

There are wide variety of monsters abilities in the game.

Some of them are "classical":

  • Poison damage over time.
  • Stunning and confusing attacks.
  • Ally summoning and etc.

Some are rarely used (and maybe unique in some way):

  • Explosion of fire or water after death.
  • Idiot (unit is always confused).
  • Return (like weeping angels from "Doctor Who").
  • And many others.

Races and factions

There are 20 races and factions that have their own goals, allies and enemies. Hero can become ally with any of them by fighting by their side. There are > 400 monsters that share > 60 different skills and abilities.

Which side do you want to join? Choose wisely from:

  • New order
  • Holy church
  • Vampires
  • Orc Legion
  • Free farmers
  • Saurians
  • Dwarves
  • Antiquum Cult
  • Demons
  • Devils
  • Neutrals
  • Dark Legion
  • Necromancers
  • Dark elves
  • Fiends
  • Steel hive
  • Mages Guild
  • Hexapod Swarm
  • Evil
  • Hero army

History of development

Development diaries for all versions can be found in Demon Tactic Dev reports Youtube playlist

Game development parts.

1. Sneaky development:

  • 0.01 - 17 Mar 2014 - very first version of game; 0.02 - 23 Mar 2014; 0.03 - 28 Mar 2014; 0.04 - 31 Mar 2014; 0.05 - 03 Apr 2014; 0.06 - 07 Apr 2014; 0.07 - 10 Apr 2014; 0.08 - 12 Apr 2014; 0.09 - 22 Apr 2014; 0.10 - 30 Apr 2014; 0.11 - 08 May 2014; 0.12 - 22 May 2014; 0.13 - 01 Jun 2014; 0.14 - 06 Jun 2014; 0.15 - 10 Jun 2014; 0.16 - 21 Jun 2014; 0.17 - 24 Jun 2014; 0.18 - 28 Jun 2014;

2. Alpha version (playable but not fully winnable):

  • 0.19 - 08 Jul 2014 (first released online alpha); 0.20 - 16 Jul 2014; 0.21 - 02 Aug 2014; 0.22 - 17 Aug 2014; 0.23 - 07 Sep 2014; 0.24 - 12 Sep 2014; 0.25 - 05 Jan 2015; 0.26 - 09 Jan 2015; 0.27 - 27 Jan 2015; 0.28 - 20 Feb 2015; 0.29 - 22 Mar 2015; 0.30 - 05 May 2015; 0.31 - 06 Jun 2015; 0.32 - 23 Jun 2015; 0.33 - 01 Sep 2015 (cities and slavery added); 0.34 - 06 Sep 2015; 0.35 - 25 Oct 2015; 0.36 - 14 Nov 2015; 0.37 - 06 Dec 2015; 0.38 - 13 Mar 2016; 0.39 - 08 April 2016;

Screenshots

002.png 006.png 010.png 014.png