Difference between revisions of "Ascension the Lost Horizon"
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GrishdaFish (talk | contribs) (Created page with "{{game-alpha |name = Ascension, the Lost Horizon |developer = (GrishdaFish) |theme = Fantasy |influences = IVAN, Incursion, DCSS (very loosely) |released = TBD |relver...") |
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===Features=== | ===Features=== | ||
* Real time full color dynamic lighting | * Real time full color dynamic lighting | ||
* Horde based combat, with plenty of swarms | |||
* Full mouse and keyboard support | * Full mouse and keyboard support | ||
* Modern key set (wasd) with rebindable keys | * Modern key set (wasd) with rebindable keys | ||
Line 39: | Line 40: | ||
* Single player with minor online elements | * Single player with minor online elements | ||
* No hunger clocks | * No hunger clocks | ||
===Screenshots and gifs=== | |||
General Gameplay: | |||
https://imgur.com/pLhRLW2.gif | |||
Spell effects and hot bar: | |||
https://imgur.com/fE8kFg7.gif | |||
Subcell lighting: | |||
https://imgur.com/hZcWdzw.gif |
Latest revision as of 04:27, 30 November 2019
Ascension, the Lost Horizon | |
---|---|
Alpha Project | |
Developer | (GrishdaFish) |
Theme | Fantasy |
Influences | IVAN, Incursion, DCSS (very loosely) |
Released | TBD |
Updated | November 29, 2019 |
Licensing | |
P. Language | Python |
Platforms | Windows |
Interface | ASCII, Keyboard, Mouse |
Game Length | Medium |
[ Official site of Ascension, the Lost Horizon] |
A dungeon delving roguelike with a heavy focus on lighting and a strong emphasis on ease of play.
Features
- Real time full color dynamic lighting
- Horde based combat, with plenty of swarms
- Full mouse and keyboard support
- Modern key set (wasd) with rebindable keys
- Libtcod subcell resolution and true colors
- Dynamic timing system
- Particles
- Intelligent AI
- Easily moddable
- Scriptable levels and individual rooms
- Hotbar / Quickbar
General/Common
- Resource management
- Inventory and equipment system
- Fog of war
- Several damage types each with unique properties/effects
- Permadeath
- Turn-based action
- Single player with minor online elements
- No hunger clocks
Screenshots and gifs
General Gameplay:
Spell effects and hot bar:
Subcell lighting: