Difference between revisions of "RogueCraft"

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(Undo revision 49874 by Shaede (talk), Will label article for deletion instead.)
(Blanked again, because I have no idea how to format these things.)
 
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{{game-talkie|name = RogueCraft
|developer = [[User:LordKaT|Jason Pullara]]
|theme = Fantasy
|influences = [[NetHack]], Minecraft, Diablo, Final Fantasy XI
|licensing = None at the moment.
|language = [[C]]/[[C++]]
|platforms = [[Windows]]
|interface = [[ASCII]], Keyboard
|length = Varied
|site = http://forums.lordkat.com/viewtopic.php?f=19&t=82
}}


'''RogueCraft''' is a roguelike thing, with multiple influences.
==RogueCraft==
===Story===
As hinted in the July 17th, 2012 release, RogueCraft has a story involving slaying the demons of hell and Satan.
===Gameplay===
Currently, no real gameplay elemnts exist, though the source code and game screen currently hint at a class based leveling system with crafting abilities.
===Development===
The game is developed in a C-like C++ environment using SDL and libtcod, making it portable, though only a Windows version currently exists.

Latest revision as of 02:47, 3 July 2020