Difference between revisions of "Broken Rogue"

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|influences = Rogue, Superhot
|influences = Rogue, Superhot
|released = 19 June 2021 (demo)  
|released = 19 June 2021 (demo)  
|updated = 22 November 2021
|updated = 16 March 2023
|language = [[Zenon]]
|language = [[Zenon]]
|licensing = [[GPL]]
|licensing = [[GPL]]
Line 10: Line 10:
|interface = GUI, [[Keyboard]]
|interface = GUI, [[Keyboard]]
|length = Short
|length = Short
|site = https://miki151.itch.io/infinihack
|site = https://miki151.itch.io/brokenrogue
|moddable = yes
|moddable = yes
}}
}}
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Broken Rogue is an early demo of a turn-less and grid-less roguelike where time moves when you do. Allowing free movement, it offers exciting and difficult melee combat and unique enemies.
Broken Rogue is an early demo of a turn-less and grid-less roguelike where time moves when you do. Allowing free movement, it offers exciting and difficult melee combat and unique enemies.


It currently consists of four levels and a difficult end game boss. Finishing the game is a challenge.
It currently consists of five levels and a difficult end game boss. Finishing the game is a challenge.




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* No grid, no turns, just free movement. Enemies move only when you do, giving you time to think whenever you want.
* No grid, no turns, just free movement. Enemies move only when you do, giving you time to think whenever you want.
* Sword fighting, dodging projectiles and monsters' special attacks.
* Sword fighting, dodging projectiles and monsters' special attacks.
* 3 Levels.
* 5 Levels.
* 8 enemies, which are all quite unique.
* A dozen, which are all quite unique.
* Fully playable.
* Fully playable.
* Difficult.
* Difficult.


== Screenshots ==
== Screenshots ==
http://keeperrl.com/~michal/infinihack1.png
https://img.itch.zone/aW1hZ2UvMTA3OTgwOC83NTQ2MjQ2LnBuZw==/original/TU6uxd.png


http://keeperrl.com/~michal/infinihack2.png
https://img.itch.zone/aW1hZ2UvMTA3OTgwOC83NTQ2MjQ1LnBuZw==/original/a%2FPguk.png

Latest revision as of 17:28, 16 March 2023

Broken Rogue
Alpha Project
Developer Michał Brzozowski
Theme Dungeon crawling
Influences Rogue, Superhot
Released 19 June 2021 (demo)
Updated 16 March 2023
Licensing GPL
P. Language Zenon
Platforms Windows
Interface GUI, Keyboard
Game Length Short
Official site of Broken Rogue


Broken Rogue is an early demo of a turn-less and grid-less roguelike where time moves when you do. Allowing free movement, it offers exciting and difficult melee combat and unique enemies.

It currently consists of five levels and a difficult end game boss. Finishing the game is a challenge.


Features

  • No grid, no turns, just free movement. Enemies move only when you do, giving you time to think whenever you want.
  • Sword fighting, dodging projectiles and monsters' special attacks.
  • 5 Levels.
  • A dozen, which are all quite unique.
  • Fully playable.
  • Difficult.

Screenshots

TU6uxd.png

a%2FPguk.png