Difference between revisions of "MetroidRL"

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{{coffeebreak}}{{game-beta|name = MetroidRL
{{coffeebreak}}{{game-beta|name = MetroidRL
|developer = [[Slash]]
|developer = [[Slash]]
|released = 25/10/2006
|released = 2006 Oct 25
|updated = 01/11/2006
|updated = 2010 Nov 21 (0.73)
|status = [[Beta]] 0.71
|language = [[Java]]
|language = [[Java]]
|platforms = [[Java]]
|platforms = [[Java]]
|theme = Futuristic
|theme = [[List of roguelikes by theme#Science_Fiction|Science Fiction]], [[List of roguelikes by theme#Futuristic|Futuristic]]
|features = Non-linear, No experience levels
|features = Non-linear, No experience levels
|licensing = Closed Source, Freeware
|licensing = [[Open Source]], [[Freeware]]
|interface = [[ASCII]], [[Keyboard]]
|interface = [[ASCII]], [[Keyboard]]
|site = http://www.santiagoz.com/web
|site = https://slashie.net
|influences = Metroid series
|influences = Metroid series
|length =
}}
}}


== Description ==
== Features ==
MetroidRL was an entry for the 2006 October [[7DRL]] programming initiative and is a project in continuous development
* Nonlinear advancement: You must explore the base in order to overcome the different obstacles you will find.
* No experience levels: All advancement is based on the suit upgrades you find
* Tactical Combat: Use your available suit upgrades wisely
* Randomly generated levels
* 2.5D, a simulation of 3D on a 2D space
* Samus suit and enemies based on the Metroid series


Please e-mail bug reports and RFEs to java.koder@gmail.com
== Gameplay Video ==
 
http://www.youtube.com/watch?v=OrX0V83xIkI
The game supports midi and mp3 music and wav special effects.
 
The latest release version is v. 0.71 dated November 1th 2006


== Quickstart ==
== Quickstart ==
* Use Spacebar to fire your beam, 's' to charge and 'd' to jump.
* Use Spacebar to fire your beam, 'Ctrl' to autofire, 'z' to jump, and '2' to Charge.
* If you get lost on the screen, use 'L' to identify the icons.
* If you get lost on the screen, use 's' to identify the icons.
* Use F1 to bring up the help screen
* Use F1 or '?' to bring up the help screen
* Hit the enemies to destroy them and recover energy and weapons.
* Shoot the enemies to destroy them and recover energy and weapons.
* When you reach the base, you can go through any of four ellevators. Each one leads to a different area of the base. Use the base Decks as a recovery area if needed.
* When you reach the base, you can go through any of four elevators. Each one leads to a different area of the base. Use the base Decks as a recovery area if needed.


== Plot ==
== Plot ==
Planet Janus Alpha (Codename x86.2)
Contact with Galactic Federation Weaponry Research Facility "Janus IV" was lost 3 days ago. Three Scout ships sent over to scan the surroundings have been shot down and a disruption field has covered the area surrounding the base, preventing long-range scanners from detecting any further activity.
 
Contact with Galactic Federation Weaponry research facility has been lost 3 days ago.
 
Four scout ships sent to investigate the problem have been shot down by federation fire and a disruption field has covered the area surrouding the base, preventing long range scanners to detect activity.


Galactic Commander Adam Becgim, appointed leader of the base, has been preliminary judged as a rebel to the federation.
Galactic Commander Adam Ring, appointed operations chief for the base, has been judged as a rebel to the federation and must be taken into a martial trial.


The base was built over a plasma shaft that goes deep into the planet; spontaneous bursts of plasma energy have been detected on the stratos of the planet, indicating possible activity from the base. Also, a class V unidentified space craft landed near the base 1 day ago.
The base was built over a plasma shaft that goes deep into the planet; spontaneous bursts of plasma energy have been detected on the stratosphere of the planet, indicating possible activity from the base. Also, a class V unidentified spacecraft landed on the base 1 day ago.


Intergalatic hunter Samus Aran, a girl covered on mistery.
Intergalactic Bounty Hunter Samus Aran, you have been assigned a mission: to land on the planet, infiltrate the base and recover sensitive weapon research data. You have been allowed to neutralize any resistance found, including rogue federation personnel.


You have been assigned a mission: to land safely on X86.2 planet, infiltrate the base, neutralize the menace and recover secrets weaponry research sensitive material, under development on the 4 different areas of the base:
You are also to recover secret weaponry research sensitive material, which was under development over the four different areas of the base:


     * ATO: Nuclear Research Facility
     * ATO: Nuclear Research Facility
Line 52: Line 50:
You board your gunship and begin your journey to the planet
You board your gunship and begin your journey to the planet


== Features ==
== Requirements ==
* Nonlinear advancement: You must explore the base in order to overcome the different obstacles you will find.
MetroidRL requires Sun Java 1.6.0 or higher, which is probably already installed on your computer. [http://java.com/en/download/ Get Java Now!]
* No experience levels: All advancement is based on the suit upgrades you find
* Tactical Combat: Use your available suit upgrades wisely
* Randomly generated levels
* 2.5D, a simulation of 3D on a 2D space
* Samus suit and enemies based on the Metroid series


== Requirements ==
== Development ==
MetroidRL requires Sun Java 1.4.2 or higher, which is probably already installed in your computer. [http://java.com/en/download/ Get Java Now!]
MetroidRL was an entry for the [[Orange October Minigun 7DRL Contest 2006]]. It then saw some development during 2010. It's currently open-source at [https://github.com/slashman/metroidrl]


== See other Java Roguelikes ==
;See other [[Java#Java Roguelikes|Java Roguelikes]]
*[[CastlevaniaRL]] - [http://crl.santiagoz.com/ homepage]
*[[CryptRL]] - [http://cryptmaster.free.fr/ homepage]
*[[Dweller]] - [http://www.roguelikedevelopment.org/dweller/index.php homepage]
*[[Kalyp]] - [http://kalyp.sourceforge.net/ homepage]
*[[Netwhack]] - [http://ca.geocities.com/frl8@rogers.com/oliver/netwhack/news.html homepage]
*[[NG Java Roguelike Engine]] - [http://roguelike-eng.sourceforge.net/ homepage]
*[[Plutonium_roguelike]] - [http://plutonium.rlgclub.ru/ homepage]
*[[Tyrant]] - [http://sourceforge.net/projects/tyrant/ homepage]


__NOTOC__
__NOTOC__

Latest revision as of 20:46, 14 February 2022

MetroidRL is a coffeebreak roguelike
MetroidRL
Beta Project
Developer Slash
Theme Science Fiction, Futuristic
Influences Metroid series
Released 2006 Oct 25
Updated 2010 Nov 21 (0.73)
Licensing Open Source, Freeware
P. Language Java
Platforms Java
Interface ASCII, Keyboard
Game Length
Official site of MetroidRL


Features

  • Nonlinear advancement: You must explore the base in order to overcome the different obstacles you will find.
  • No experience levels: All advancement is based on the suit upgrades you find
  • Tactical Combat: Use your available suit upgrades wisely
  • Randomly generated levels
  • 2.5D, a simulation of 3D on a 2D space
  • Samus suit and enemies based on the Metroid series

Gameplay Video

http://www.youtube.com/watch?v=OrX0V83xIkI

Quickstart

  • Use Spacebar to fire your beam, 'Ctrl' to autofire, 'z' to jump, and '2' to Charge.
  • If you get lost on the screen, use 's' to identify the icons.
  • Use F1 or '?' to bring up the help screen
  • Shoot the enemies to destroy them and recover energy and weapons.
  • When you reach the base, you can go through any of four elevators. Each one leads to a different area of the base. Use the base Decks as a recovery area if needed.

Plot

Contact with Galactic Federation Weaponry Research Facility "Janus IV" was lost 3 days ago. Three Scout ships sent over to scan the surroundings have been shot down and a disruption field has covered the area surrounding the base, preventing long-range scanners from detecting any further activity.

Galactic Commander Adam Ring, appointed operations chief for the base, has been judged as a rebel to the federation and must be taken into a martial trial.

The base was built over a plasma shaft that goes deep into the planet; spontaneous bursts of plasma energy have been detected on the stratosphere of the planet, indicating possible activity from the base. Also, a class V unidentified spacecraft landed on the base 1 day ago.

Intergalactic Bounty Hunter Samus Aran, you have been assigned a mission: to land on the planet, infiltrate the base and recover sensitive weapon research data. You have been allowed to neutralize any resistance found, including rogue federation personnel.

You are also to recover secret weaponry research sensitive material, which was under development over the four different areas of the base:

   * ATO: Nuclear Research Facility
   * BAC: Biological War Research
   * CHE: Toxic Refinery
   * GEN: Genetics Research Lab

You board your gunship and begin your journey to the planet

Requirements

MetroidRL requires Sun Java 1.6.0 or higher, which is probably already installed on your computer. Get Java Now!

Development

MetroidRL was an entry for the Orange October Minigun 7DRL Contest 2006. It then saw some development during 2010. It's currently open-source at [1]

See other Java Roguelikes