Difference between revisions of "Incursion"
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|influences = [[Omega]], D20 | |influences = [[Omega]], D20 | ||
|released = July 28, 2007 | |released = July 28, 2007 | ||
|updated = October | |updated = October 9, 2007 ([http://groups.google.com/group/rec.games.roguelike.misc/msg/00aab0fda59f3fb8 0.6.4E ]) | ||
|licensing = Freeware | |licensing = Freeware | ||
|language = C++ | |language = C++ | ||
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}} | }} | ||
''Incursion: Halls of the Goblin King'' | ''Incursion: Halls of the Goblin King'' is a freeware roguelike game based on (but not strictly adherant to) the mechanics of the d20 system made available under the Open Game License by Wizards of the Coast. | ||
According to the developer, ''Incursion: Halls of the Goblin King'' is "a promo game for the upcoming roguelike epic ''Incursion: Return of the Forsaken''", which will feature overland map, multiple dungeons, towns and | According to the developer, ''Incursion: Halls of the Goblin King'' is "a promo game for the upcoming roguelike epic ''Incursion: Return of the Forsaken''", which will feature overland map, multiple dungeons, towns, more prestige classes and other features. At moment, Incursion features only a single multilevel dungeon. ''Return of the Forsaken'' is slated for release in 2011. | ||
The developer has stated that only bug-fixes will be done until he has the time to properly focus on the game again, which he won't before | The developer has stated that only bug-fixes will be done until he has the time to properly focus on the game again, which he won't before february 2008. He has also stated that the source code will be released at some point in the future. | ||
The great tech doc about the game is provided [http://www.incursion-roguelike.org/TechPaper%20(Web%20Version).htm here]. It had to be useful in roguelike development. | The great tech doc about the game is provided [http://www.incursion-roguelike.org/TechPaper%20(Web%20Version).htm here]. It had to be useful in roguelike development. |
Revision as of 04:39, 10 October 2007
Incursion | |
---|---|
Beta Project | |
Developer | Julian Mensch |
Theme | Fantasy |
Influences | Omega, D20 |
Released | July 28, 2007 |
Updated | October 9, 2007 (0.6.4E ) |
Licensing | Freeware |
P. Language | C++ |
Platforms | Windows, Linux |
Interface | |
Game Length | 10-20 hours |
Official site of Incursion |
Incursion: Halls of the Goblin King is a freeware roguelike game based on (but not strictly adherant to) the mechanics of the d20 system made available under the Open Game License by Wizards of the Coast.
According to the developer, Incursion: Halls of the Goblin King is "a promo game for the upcoming roguelike epic Incursion: Return of the Forsaken", which will feature overland map, multiple dungeons, towns, more prestige classes and other features. At moment, Incursion features only a single multilevel dungeon. Return of the Forsaken is slated for release in 2011.
The developer has stated that only bug-fixes will be done until he has the time to properly focus on the game again, which he won't before february 2008. He has also stated that the source code will be released at some point in the future.
The great tech doc about the game is provided here. It had to be useful in roguelike development.
External links
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