Difference between revisions of "RogueSDL"
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(Some other pages should probably also be Category:Library instead of what they are now.) |
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RogueSDL is the Roguelike graphics and input library for C# and the .NET Framework maintained by [[User:Ed Ropple]]. It supports 24-bit color for ASCII tiles, high-bit rendered tiles, and nonstandard viewport widths (the library will accept anything that is a multiple of tile width and height). | RogueSDL is the Roguelike graphics and input library for C# and the .NET Framework maintained by [[User:Ed Ropple | Ed Ropple]]. It supports 24-bit color for ASCII tiles, high-bit rendered tiles, and nonstandard viewport widths (the library will accept anything that is a multiple of tile width and height). | ||
RogueSDL uses the SDL.NET rendering libraries and is released under the GNU Lesser General Public License. | RogueSDL uses the SDL.NET rendering libraries and is released under the GNU Lesser General Public License. | ||
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== External Links == | == External Links == | ||
* [http://www.umcs.maine.edu/~err/oss/roguesdl RogueSDL Homepage] | * [http://www.umcs.maine.edu/~err/oss/roguesdl RogueSDL Homepage] | ||
[[Category:Library]] |
Revision as of 19:00, 21 March 2009
RogueSDL is the Roguelike graphics and input library for C# and the .NET Framework maintained by Ed Ropple. It supports 24-bit color for ASCII tiles, high-bit rendered tiles, and nonstandard viewport widths (the library will accept anything that is a multiple of tile width and height).
RogueSDL uses the SDL.NET rendering libraries and is released under the GNU Lesser General Public License.