Difference between revisions of "Kharne"

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(Changed to point to rewrite of Kharne)
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{{game-defunct| name = Kharne
{{game-alpha| name = Kharne
|developer = Dave Moore
|developer = Dave Moore
|theme = Fantasy
|theme = Fantasy
|influences = AD&D
|influences =  
|released = 2001
|released =  
|updated =  
|updated =  
|licensing = Free, Closed Source
|licensing =  
|language = Delphi
|language = Delphi
|platforms = Windows
|platforms = Windows
|interface = GUI/Mouse
|interface = GUI/Mouse
|length =
|length =
|site =  
|site = http://kharne-rl.blogspot.com
}}
}}


Kharne (full name: Kharne The Revelation) by Dave Moore was a roguelike released in 2001 for the Windows platform, programmed using Delphi. Heavily graphical, it featured the David E. Gervais tileset, drag-n-drop inventory management, and gameplay based heavily upon AD&D. However, magic and many other features were never implemented, and the game was (despite an abortive rewrite using the then-newly-released DnD 3rd Edition rules) offically abandoned in 2002.
Kharne is a roguelike currently being developed by Dave Moore in Delphi. It is a rewrite of a decade-old roguelike, also called Kharne, by the same author.  


A complete rewrite has just commenced (April 2008), with the aim of producing what will effectively be a completely new game, using the Kharne name, and no longer featuring the Ad&D ruleset. See http://kharne-rl.blogspot.com for details and progress.
The original Kharne (subtitled 'The Revelation') was a roguelike released in 2001 for the Windows platform, programmed using Delphi. Heavily graphical, it featured the David E. Gervais tileset, drag-n-drop inventory management, and gameplay based heavily upon AD&D. However, magic and many other features were never implemented, and the game was (despite an abortive rewrite using the then-newly-released DnD 3rd Edition rules) offically abandoned in 2002.
 
The new Kharne is effectively a completely new game and features traditional ASCII graphics (within a Windows framework), multiple dungeons, a SQL-lite database backend; many other new and enhanced features are in the works. It is planned to be released sometime in late 2009.
 
== External Links ==
[http://kharne-rl.blogspot.com Kharne development diary]

Revision as of 14:22, 3 March 2009

Kharne
Alpha Project
Developer Dave Moore
Theme Fantasy
Influences
Released
Updated
Licensing
P. Language Delphi
Platforms Windows
Interface GUI/Mouse
Game Length
Official site of Kharne


Kharne is a roguelike currently being developed by Dave Moore in Delphi. It is a rewrite of a decade-old roguelike, also called Kharne, by the same author.

The original Kharne (subtitled 'The Revelation') was a roguelike released in 2001 for the Windows platform, programmed using Delphi. Heavily graphical, it featured the David E. Gervais tileset, drag-n-drop inventory management, and gameplay based heavily upon AD&D. However, magic and many other features were never implemented, and the game was (despite an abortive rewrite using the then-newly-released DnD 3rd Edition rules) offically abandoned in 2002.

The new Kharne is effectively a completely new game and features traditional ASCII graphics (within a Windows framework), multiple dungeons, a SQL-lite database backend; many other new and enhanced features are in the works. It is planned to be released sometime in late 2009.

External Links

Kharne development diary