Difference between revisions of "Roguelike Library For Perl"
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== Links == | == Links == | ||
* [http://sourceforge.net/ | * [http://rll-pm.sourceforge.net/ Project Main Page] | ||
* [http://sourceforge.net/ | * [http://search.cpan.org/~earonesty/Roguelike-Utils/ CPAN Listing & Docs] | ||
* [http://rll-pm.svn.sourceforge.net/ Subversion Repository] | |||
[[Category:Library]] | [[Category:Library]] |
Revision as of 22:07, 6 February 2009
Roguelike Library for Perl | |
---|---|
Beta Project | |
Developer | erik aronesty |
Theme | Any |
Influences | Crawl |
Released | n/a |
Updated | 2008-12-29 |
Licensing | Open Source |
P. Language | perl |
Platforms | All |
Interface | ASCII, Tiles, Keyboard, Mouse |
Game Length | n/a |
Official site of Roguelike Library for Perl |
Modular, easy to use Perl library for developing Roguelike Games. Also useful if you're just looking for info on console handling, line-of-sight. Somewhat documented using POD.
Introduction
The purpose of this library will be to provide cross-platform terminal, line of sight, and other basic management features for the perl roguelike developer.
Features
Currently this library provides the following :
- line of sight
- shortest-path finding
- autoexplore
- mob (mobile creatures & characters) management
- item management
- 2 kinds of map generation
- mutli-player network game mode
- support for curses, win32 console and pure-perl ansi